Very positive (54 ratings)
Mark as done to rate
The town of Crystal Cove and the surrounding areas are being terrorized by monsters and ghosts. The local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. Unfortunately when you get to the Spooky Castle, Mystery Incorporated get locked out, at the same time as you get locked in! You soon realize that Mystery Incorporated are able to help by communicating clues via magic portraits inside the Castle. Discovering a secret Dungeon and Monster Lab in the Castle, you realize this is where the evil is being created and set about solving the crime. You come to the conclusion that the person responsible almost certainly works in the Castle - but who could it be as there are several suspects?
All ratings (54)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
81 escape rooms
Wanted to like this room a lot but it left us frustrated. With a theme like Scooby Doo puzzles couldβve been a tad bit easier to follow.
30 escape rooms
The staff is very nice and accommodating. The room was still enjoyable, but I wish there was more to the room. We went to celebrate a birthday because their favorite show is Scooby-Doo and we still had a great time!
48 escape rooms
Iβm going to second what Stephie said on this one - we went in thinking we were going to absolutely love it (because hello, Escaplology AND Scooby-Doo?! Seems like a great combo). Anyways, we were let down, and unfortunately it took us forever to get started because the only things we could do made us think we would be breaking something or doing something we shouldnβt be doing (I actually yelled at my little brother for messing around with something and told him to stop and turns out he had the right idea - ugh!) Would be nice to have a disclaimer going in that itβs much more touch and mess around oriented since the other Escapology rooms arenβt.
48 escape rooms
I will be so honest - I wanted to like this a lot more than I actually did. I am a loyal gal to Escapology (and have done every other room at this location) but this one wasn't awesome. I love love love Scooby Doo so I was super excited to do this room, but honestly, it was kind of a let down. Some of the puzzles felt like you were breaking something in the room which led to us being misguided.
42 escape rooms
I would say itβs a decent room, but there were a few hiccups in the beginning: one prop was broken that needed to be used, then another puzzle required the GM to activate it and we had to do it multiple times for them to finally realize and activate it. As far as the room setup, I think some people would enjoy the interactive elementsβ¦ I unfortunately felt they added to the big amount of reading required for this room π© so I didnβt enjoy them as much, although cool.
42 escape rooms
Scooby doo theme was really cool. It is a smaller room though and very linear so larger groups may have people just standing around not doing things at time. Played with 6 and that felt like too many.
14 escape rooms
This has way too many puzzle for kids to play. This was the only game I lost the first time around with 5 people. The whole sword situation I wouldβve never guess that.
31 escape rooms
This room was themed very well and was interactive! You get to see the mystery gang throughout your experience and the digital elements that were used throughout the game made it very unique.
57 escape rooms
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53 escape rooms
This game was very well done! There were unique puzzles and the theme was amazing. As a Scooby Doo fan, it was great to see so many call backs to the series. The room had a lot of cool technology and puzzles I haven't seen before. I highly recommend this room.