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Prince25
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Prince25
Prince Singh
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Confinement
Red Door Escape Room - San Mateo
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IRL
I regret not discovering Morty before shelling out $42 per person for this room; it feels like a total rip-off. TL;DR: Red Door's Confinement offers the option of jump scares, though it's not advertised as scary. The environment is spooky but not terrifying. Some puzzles had issues, and doors didn't trigger on the first try, with no compensation offered. Extra hints in the lobby were available, but they were often redundant and not helpful. Despite difficulties, the room's difficulty rating of 9/10 seems exaggerated; a 7/10 would be more accurate. Ghost Patrol by Trivium Games in the Bay Area is recommended instead. Story time! My group and I, not fans of horror-themed rooms, were surprised when asked about jump scares before entering Red Door's "Mystery, Thriller" room, Confinement. The website provided no indication of fear elements, and we were unsure why this was even a consideration. Despite our reservations and the absence of other available rooms, we opted for a scare-free version. The pre-brief made matters worse, with the employee recounting their own anxiety-inducing experience. Entering the first well-lit room with bookcases, we hesitated for the initial five minutes, expecting the worst despite our no-jump-scares request. After seemingly exhausting all possibilities in the first room, we resorted to using hints provided by Red Door in the lobby. These hints, however, were pre-written and often described actions we had already taken or were currently doing. Defeated, we nudged a drawer that we must be the only way forward, and voila! it magically opened. Moving through subsequent rooms, we anticipated scares that never materialized. The last room, dimly lit but not pitch black, posed no real threat. Flashlights were provided but unnecessary. Despite slow progress due to malfunctioning puzzles and unmet expectations of scares, we reached the final puzzle before time expired. Expressing our disappointment to the employee, we emphasized the impact of expecting scares on our pace. The employee acknowledged faulty puzzles but refused an extra five minutes to complete the room, leaving us dissatisfied. Had the spooky element not been emphasized, we believe we could have finished the room without issue. In comparison to other escape rooms, Red Door fell short in compensating for puzzle glitches, offering redundant hints, and neglecting to adapt to our progress. A 9/10 difficulty rating seems exaggerated; a more fitting assessment would be 7/10. For a challenging and enjoyable experience in the Bay Area, I recommend trying Ghost Patrol by Trivium Games instead.
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