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angellium
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angellium
Angela Nguyen
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The Dragon's Lair
Maze Rooms - Culver City
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IRL
The puzzles weren’t really connected well. Too many jumps in logic and too many things that eat up time if you try a solution without being correct. You shouldn’t have to waste 5 minutes trying to input a solution before finding out you’re wrong, and spend another 5 minutes trying a different variation. Some of the puzzles are super finicky. We had the right solution but the mechanism didn’t trigger so we ignored it thinking that would be useful later. We were talking about the solution out loud, so I think the GM should have noticed and asked us what we had to verify that we were right but it just wasn’t working properly. There were a couple puzzles like this. Also there was one puzzle that was really confusing for us and we used our hint on it but it felt like the GM wasn’t really explaining anything to us. And when we still didn’t get it, he seemed pretty annoyed and it felt a little condescending when he tried again. Overall, I think some of the props were cool, but I don’t think the puzzles flowed that well/logically made that much sense and I wasn’t a fan of the GM.
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