Sherlock's LibraryAll In Adventures - Lawrenceville [prev. Mystery Room]Escape roomIRLIt was not amazing. Unfortunately, I have to agree with the other reviews even though they were done years ago. Not immersive, not amazing.
Island EscapeBreakout Games - GreenvilleEscape roomIRLPretty good time. We had a large group, which left less for each person to do. A few locks had to be finagled (user error, not instinctive).
The CabinEscape Plan ColumbiaEscape roomIRLIt was okay! Something stopped working during our game, to the point where the GM had to walk in! I hate that, and it messed up the flow a little (to me). The puzzles weren’t too hard for our group, especially working together. It’s different from a lot of other similarly themed rooms, which I liked!
After HoursEscape in 60Escape roomIRLI loved the theme and all of the touches. Everything made sense and worked together well.
The Witch's AtticEscape in 60Escape roomIRLIt was great! My brain is out of shape, but we enjoyed the room. Darkness was a huge factor, but we thought the puzzles were an interesting challenge.
The Inventor's EnigmaEscape Artist Greenville - DowntownEscape roomIRLUnnecessarily complicated in parts, even for 6 people.
Classified: Operation Nine LivesEscape Artist Greenville - DowntownEscape roomIRLIt was so cute!!! Did not expect that twist.
The Starlight MotelEscape Artist Greenville - DowntownEscape roomIRLThis is my all-time favorite (right now) and it’s been years. Worth the journey.
TwistedExit Strategy - SouthEscape roomIRLWAY too complicated, and we had a team full of experienced puzzle people! It didn’t have to be like that.