Sherlock's LibraryAll In Adventures - Lawrenceville [prev. Mystery Room]Escape roomIRLIt was not amazing. Unfortunately, I have to agree with the other reviews even though they were done years ago. Not immersive, not amazing.
Island EscapeBreakout Games - GreenvilleEscape roomIRLPretty good time. We had a large group, which left less for each person to do. A few locks had to be finagled (user error, not instinctive).
The CabinEscape Plan ColumbiaEscape roomIRLIt was okay! Something stopped working during our game, to the point where the GM had to walk in! I hate that, and it messed up the flow a little (to me). The puzzles weren’t too hard for our group, especially working together. It’s different from a lot of other similarly themed rooms, which I liked!
The Witch's AtticEscape in 60Escape roomIRLIt was great! My brain is out of shape, but we enjoyed the room. Darkness was a huge factor, but we thought the puzzles were an interesting challenge.
After HoursEscape in 60Escape roomIRLI loved the theme and all of the touches. Everything made sense and worked together well.
The Starlight MotelEscape Artist Greenville - DowntownEscape roomIRLThis is my all-time favorite (right now) and it’s been years. Worth the journey.
Down The Rabbit HoleThe Final DoorEscape roomIRLVery playful, true to the theme! There was a puzzle at the very beginning that didn’t seem to be thriving, and I wish they had taken it out or had some kind of work-around. The whole experience was a blast!
Classified: Operation Nine LivesEscape Artist Greenville - DowntownEscape roomIRLIt was so cute!!! Did not expect that twist.
The SacrificeThe Final DoorEscape roomIRLOne of my top 5 favorite rooms, EVER. I don’t like the reality of cult rituals, but the gameplay/puzzle aspect was fantastic. Everything blended in seamlessly. There was nothing extra or wasted. They personalized it for us, but picked my friend’s name when it was my birthday😒 Puzzles were challenging, but nothing extreme. Don’t do this one as your first room!
The Inventor's EnigmaEscape Artist Greenville - DowntownEscape roomIRLUnnecessarily complicated in parts, even for 6 people.
Escape Area 51Elite Escape GamesEscape roomIRLIt’s not bad! It is a very well-decorated space, but the actual game is a struggle.
AlcatrazThe Escape CompanyEscape roomIRLBleh. We escaped, technically, but it felt like we were just given a win. I have no idea how it was supposed to end. (This was also on our second attempt)
DinosauriaElite Escape GamesEscape roomIRLIt was okay. One broken mechanism led to the GM just coming in and doing it for us. It was a struggle.
TwistedExit Strategy - SouthEscape roomIRLWAY too complicated, and we had a team full of experienced puzzle people! It didn’t have to be like that.
Tomb RaidersLock, Clock, and Peril Escape RoomsEscape roomIRLIt was a pretty good room! Very unique set up with the puzzles, but there were a few times when things seemed difficult for no particular reason.
Teleporter TrialsLock, Clock, and Peril Escape RoomsEscape roomIRLIt was SO much better than I expected. I don’t usually love a space theme, but it was fantastic. No spoilers, but the amount of challenge in each puzzle/area was perfect. Would recommend to anyone who likes a challenge.
Revenge on the Bayou - CLOSEDClue Carré - New OrleansEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
Spy TrainerExit Strategy - NorthEscape roomIRLTechnology break downs shouldn’t be the difference between victory and defeat, and yet…
GoneExit Strategy - SouthEscape roomIRLWas an interesting room, lots of little details that became bigger later! We squeaked by on time with this one.