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jeremykelso
Reviews
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Morty score
49
Escape rooms
49
15
Wishlisted
33
Reviewed
jeremykelso
Jeremy Kelso
followed by
AgentQ
EscapeR00MJunkie
and 2 others
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Experiences (49)
Wishlist (15)
Reviews (33)
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All (34)
Escape rooms (33)
Others (1)
IRL (32)
Virtual (1)
User’s rating
The Disappearance of Flight 13
13th Gate Escape
Escape room
IRL
Another great 13th gate game. Technically, we didn’t escape as time expired as we were finishing the final step, but they did allow us to finish and experience the ending. Great set design! Nice, mostly intuitive puzzles. Smaller groups recommended. They have a 4 person minimum, but I would do much more than that. Easily my #3 favorite (behind Cutthroat and Spellbound).
Forgotten Film
Escape Room Lafayette
Escape room
IRL
Fun little room. We greatly appreciated that it was not just a room full of locks. Very interactive and techy. A bit on the easy side, but my kids (13 and 10) loved it as they got to fully participate and did a lot of it themselves. This room is a great step forward for this company. I am looking forward to a larger and more complex room building off of the experience the company gains from this one.
Dracula Escape
St. Louis Escape
Escape room
IRL
Dracula Escape
St. Louis Escape
Escape room
IRL
Had a really good time. I was expecting it to be harder, but it certainly wasn’t easy. Nice intuitive puzzles if you know what you are doing. Tons of visual clues that experts know to look for. Great set and nice story to go with it. Certainly my favorite at this location. We had a first timer with us and he held his own, but I would recommend a few experience people be in the group.
Cutthroat Cavern
13th Gate Escape
Escape room
IRL
Incredible. Not as hard as we made it out to be.
Spellbound
13th Gate Escape
Escape room
IRL
Awesome room! Every puzzle was thematic and added to the experience. Highly recommend.
Special Ops: Mysterious Market
The Escape Game - New Orleans
Escape room
IRL
Right up front, this company does not allow for private rooms unless you book all available capacity for the room. I was aware of this and decided to book anyway. I will never do that again. While not a terrible experience, it was certainly less than. The three strangers we played with did not add to the enjoyment but instead subtracted. It’s 2025. This should no longer be a problem. I loved the idea of the room itself. Nice puzzles that were not difficult but also not too easy. Had we been by ourselves, this would have been a 10/10 experience. The first half of the room was more mechanical with the second half very technical and innovative. Easily on of my top 10 rooms.
Making the Cut
Escape Room Lafayette
Escape room
IRL
Very fun room. Plenty to do and everything was intuitive with plenty of guard rails. Very tech heavy and everything made sense both thematically and game progression-wise. I wouldn’t call it particularly challenging, but we all had smiles on our faces the entire time. Sometimes it’s okay to just have a moderately challenging fun time. I really appreciate the direction this company is going in with these last two room additions (Making the Cut and Forgotten Film).
Discoveries Through Time
Escape Hot Springs
Escape room
IRL
Fun but easier room. Liked the idea and the implementation. Too many mechanical locks that broke away a bit from the theme, but otherwise fun but very linear room.
Seekers of the Shard: Dragonfire
Sandbox - Grand Canal Shoppes
Escape room
IRL
VR
It was okay. Not bad, but not great. Basically just standing in one spot spamming arm movements. The tech and the visuals were outstanding. Just not enough “game.” Would not recommend but glad I did it.
Pandora’s Box
Trapped! Escape Room - Las Vegas
Escape room
IRL
Fun game. One very frustrating puzzle that can really only be done by one person, so for 10 minutes, it just wait and yell out suggestions every so often. We thought we weren’t doing to well when we squeaked out the win with less than 8 minutes to go. It turns out the GM said we were doing great so she added 4 more puzzles to the end. I LOVE that they can do this! Scalable difficulty as determined in game is an amazing idea that more should consider. Other than that one soloish puzzle, everything else was very manageable and there was a clear progression feel.
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