Mark as done to rate
Professor BlackSheep seeks to recreate the original genetical experiment that turned him into a sheep. He has launched a cyber attack on our old mainframe in the hope of extracting secret data, along with the genetical research he's missing. In order to stop the Professor from breaching our firewall, you and your team will have to access Mr Q's old base. The only way in, however, is to shrink down to the size of a mouse with the help of the Shrink'o'Mat. Word of caution, agents: the technology you'll be exposed to is...a bit unstable and still experimental. You'll have only 60 minutes to counteract the cyber attack and secure the mainframe before the Shrink'o'Mat's effect wears off and things get messy.
All (197)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
3 escape rooms
Fantastic escape room with truly unique puzzles and high tech mechanisms. My only complaint would be that were a few too many puzzles so that we couldn’t really dwell on some of the really cool ones before immediately trying to crank out the next one. Escaped in under an hour with 2 person party where one person was fairly new to escape games, but probably recommend 2-3 veterans. 9.5/10 escape room, 9/10 difficulty (would’ve been 8/10 difficulty if not for the sheer quantity of puzzles)
Yes
Hard
High tech
3
Not scary
No
No
Not at all
78 escape rooms
Fantastic theming, fun gameplay, lots of puzzles kept us busy the whole way through. Our game master, Senna, made the experience totally enjoyable … fantastic company and rooms!
Yes
Really fun theming… fits the overall story and artwork of the space.
Hard
High tech
Of the 60+ rooms we’ve completed, this is one of the few completely high tech rooms we’ve encountered. Fantastic!
3
Not scary
12
No
No
Not at all
Yes
48 escape rooms
"clueQuest: cQ Origenes" offers an enjoyable and immersive escape room experience, with intricately layered puzzles and advanced technology integration. Our recommendation is to play with a larger group (4 or more) to facilitate more efficient searching and puzzle-solving. Despite minor issues, it remains a highly recommended experience.
181 escape rooms
This was a very high tech game done very well no regular locks. It was so cute to shrink down o the size of a mouse and back up again. It used everyone in the group at times but is a linier game. We had a great time. Not scary at all. Very well done set design.
Medium
Not scary
7 escape rooms
Very technical but super great room. A lot is going on in a small room, never a dull moment.
VERY impressed
Very engaging and friendly staff.
Not scary
111 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
42 escape rooms
Very high production values, but way too many puzzles for an hour, including audio puzzles and a video game section that stretches time out towards the end of a long room. Very linear, to the point you’re wasting your time if you’re touching something not on the current puzzle. Answers not signposted to the next component well. Not recommended for 2. If a great escape room makes you feel smart, this room makes you feel really dumb.
The puzzles were really linear. You’d solve a puzzle, but not know what you did and where the answer goes next. I have a pet peeve against audio puzzles - listening to a loop over and over just wastes time.
Incredible props and custom set that really puts you in the theme.
No
Plot was tied into the overall theme of the center. As a first time participant, a lot of that went over our heads but was relevant for one late-game puzzle.
Expert
So hard. They told us you had to solve a puzzle every 2 minutes to say on track. Not recommended for 2.
High tech
Lots of stuff to push or pull, but practically every puzzle had a tech element to it.
4
Not scary
18
No
No
Not at all
Yes
Limited
126 escape rooms
Definitely the best room at ClueQuest and, arguably, the one where the story is the least superfluous. This is the last room I played at CQ and the first time I understood that mr. Q is actually a mouse, because, for once, it is relevant. The gist is that you go through a shrink ray to reach mr. Q's office. So the room is beautifully decorated with all manners of over-sized toys, gadgets and tools. Compared to their other rooms, it relies much less on keeping track of which codes you haven't found, which locks you haven't opened etc. In fact, it only has one lock and key puzzle, where the lock and key are appropriately sized, hehe. It actually flows good for two players because it is quite linear, and doesn't stretch your attention span quite as much as the other rooms. It is advertised as harder, but we actually performed better on it in terms of hints needed, compared to say, Revenge of the Sheep.
No
No
Hard
Hard
Not scary
Not scary
No
No
No
No
Not at all
Not at all
“cQ Origenes is great for enthusiasts or large groups of newbies looking for a challenge!“
“We absolutely loved the concept of this room, it was so simple but designed incredibly well.“
“The puzzles leading you to the final portion of the mission were delightful...“
“It’s easily my favourite of their games, with great story, decoration and puzzles.“
“A game that I hugely admired for its game design and had a great time playing...“
AgeRecommended age 14+
This is a private experience for your group
Wheelchair accessible, please contact customer service to discuss your situation further.
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