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Futuristic technology has allowed you to share a subconscious dream state with others. You are the first team to officially test the new groundbreaking technology, Neurolink. With this technology, you are able to enter Dr Hyrun Mundst's subconscious, find his deepest fear, and destroy it. Can you escape the defense mechanisms of his mind?
All ratings (214)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
14 escape rooms
Lots tech! Iv done 6 escape rooms and the puzzles were pretty straight forward, 1 or 2 of them stumped us, which gave it some challenge. Perfect room for people who have done 1-5 escape rooms.
16 escape rooms
One of my favorites at the location. Just a fun room with some cool quirks and challenging puzzles.
11 escape rooms
Some fun puzzles and cool concept but a few triggers were broken and one of the got stuck and they didn’t tell us for a while so we just assumed it wasn’t supposed to open. So that wasted some time.
6 escape rooms
Outside in was a fun, easier difficulty, technology driven room. The theme blended seamlessly into the interactive puzzles. The game feels best suited to smaller groups and is perfect for two players, however, can’t be done solo. There was no hide and seek elements and the room played in a linear fashion.
77 escape rooms
The theme is a play on the film Inside Out and it was incorporated really well. It takes you through a person’s life. Lots of fun and unique puzzles. Good for beginners.
450 escape rooms
What a cute and unique game. The main room set design could have been a little better and one puzzle no longer works because players destroyed it, but this game had such a unique start, a wonderful storyline, and puzzles and tasks that were enjoyable. It is an easier room that is great for beginners but the experience is memorable for anyone who plays.
42 escape rooms
So much fun. The room and concept are both very unique. All the puzzles were so much fun. There were no mechanical locks and the game itself was completely linear. I would recommend this room to beginners and enthusiasts!
26 escape rooms
I really enjoyed this room! Our group of six high-strung, alpha-dog, novices escaped in 42 minutes. We ranged in age from 11-77 years. Players in our group have attempted 4-7 rooms so, for us, this was closer to the medium side of difficulty than to the easy side (I have the dismal stat of 2W-3L, so I appreciate this success). This is a linear experience so smaller groups (maybe 4 ppl?) would be good. One task requires two participants, so don’t attempt this room solo. The tasks are entirely lock & keyless, which was a first for me - so fun! The room was well maintained and well decorated. The theme stuck throughout the experience and was clever. While the room is not scary (no monsters or jump-scares, etc.), one task will require bravery and another is easier if you have a small flexible player in your group. We are looking forward to attempting another Top Tier room one day!
260 escape rooms
This was a cute and clever game that would be great for families or newer enthusiasts. That being said, our group of experienced enthusiasts and owners with 100s of games each all really enjoyed its offerings of experiences and humor.
274 escape rooms
Outside In was a fun, funny, cute, unique adventure from beginning to end. Though we’ve played 200+ escape rooms, we’ve never played a game similar to Outside In. We really enjoyed the humor, varied puzzles, and fun ending to Outside In. For enthusiasts, I would keep the group size on the smaller size (2-3) given the linear nature of the room. For newbies, 3-4 would be ideal. There is one puzzle that was a little “guess what the designer was thinking” but the solution does make sense. Overall, Outside In was a solid room with several unique elements- play this game if you’re in the area
“A number of puzzles, along with their accompanying sound effects, showed a good sense of humor.“