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An Alien Has Crash Landed And It's Up To You To Help Launch It Back Into Space.
All ratings (854)
Very positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
497 escape rooms
An entertaining game with a novel take on the alien landing theme. There are a fair number of βArea 51β games out there but I would say this one is pretty unique. Everything is electronic and fully integrated into the environment. Recommended.
Great set. A bit empty in terms of things you need to interact with vs. things you donβt, but everything makes sense in-world.
The help mechanism is perfect for the game.
Yes
Easy
High tech
No physical locks of any kind.
4
2-4 seems about right.
Not scary
13
No
No
Not at all
Seems accessible. One puzzle relies on color matching.
Yes
Easy
282 escape rooms
I really loved this room. I loved the space ship. The puzzles were fun. And the props were engaging and help create surprises with the puzzles.
4 escape rooms
This room had amazing theming and incredible puzzles. We escaped as a team of 3 and it was an incredible experience. And the ending was AWESOME!
Spooky
31 escape rooms
UFO: Go For Launch is a triumph in Escape Room game design. Easily the best room at The Bureau, combining the uniquely excellent gameplay of Puppet Heist and the gorgeous sets of Possession, with a helping of theatrics including an (I presume) original soundtrack. Parts remind me of the movie Searching (2018) - one of my favorites, while other parts are straight-up goofy sci-fi. Not only that, but this room is brilliantly paced. While I understand how others here ranked this lower for tech failures, I thankfully caught it on a perfect day, and WOW was I blown away. Easiest 10/10 I've given to a room. A must-play.
Brilliant combination of tech, logic, searching, and video gaming, sans one semi-frustrating audio puzzle.
The outdoor set is *Chef's Kiss*. One of the few Bureau rooms with a non-diegetic soundtrack, a MAJOR plus imo. Sets the mood perfectly. Theatrical scenes and reveals are impressive.
Bureau Engineers are always excellent!
Yes
So well-paced, forcing players to look into the past as a guide to the future. Characters were so much fun. All the story beats are brilliantly integrated.
Hard
We got stuck in a few places and needed some hints, to be sure!
High tech
No Locks, No Keys
4
Any more than 4 would be pretty cramped, imo. Like other Bureau rooms, the finale seems optimized for 4.
Not scary
7
No
No
Not at all
One crucial color puzzle, and an audio puzzle.
Yes
Easy
669 escape rooms
This was my favorite game at this location
Hard
20 escape rooms
This game was more about the experience than traditional βescape gamesβ. If you going in knowing that, you will be impressed. I did not like that you had no idea how much time you have left in the game.
Very cool set
Yes
44 escape rooms
Probably one of the top 2 games here. This and puppet were extremely creative and a good time. This is the hardest game of the 3 Iβve played here so far.
It was fun and unique
Great set design, props were pretty amazing actually.
Yes
Very surprising and fun moments
Hard
It was challenging. I think we struggled to get into a rhythm in room one, but after that it was fine.
High tech
High tech
4
Not scary
10
Child friendly yes. But the puzzles would be too challenging for a child
No
No
Not at all
Just walking
Yes
I say yes butβ¦. Youβll see
Easy
8 escape rooms
The Bureau has so far been my group's favorite place for escape rooms. The combination of atmosphere, set design, customer service, and the staff themselves has caused us to fall in love with The Bureau. We recently did theAftwr Dark service they provide which includes 4 rooms back to back with free coffee and half off on all drinks. My group did Possession at Haddon Heights, Lab At Lochness, UFO: Go for Launch, and Dr. Braingood. UFO: Go for Launch was definitely an interesting escape room. My group loved the concept and the set design, however, some elements in the room were a bit odd to work with and did take you out of the immersion. Despite that, there were some elements that were amazing including a βLivestreamβ where you can interact with some puzzles and the last puzzle was very fun to see including the final effect. For this room, I would recommend a group of four due to the size and types of puzzles but my group of six worked well.
No
109 escape rooms
This game was fun and had an interesting story. The theming was great and there were some fun effects.
Novel story.
Sets and props were top notch. One special effect in particular was very unique.
Yes
Unique story
Plot was memorable and different.
Medium
High tech
2
We played with two and escaped. One puzzle was challenging for two people but not impossible.
Not scary
10
No
No
Not at all
Yes
Easy