Mark as done to rate
The great Detective William Sharpton has been investigating reports of a huge and terrifying creature which has been terrorizing the town every full moon. He has come pretty close to figuring out how to stop the creature, so he sends you, a group of detectives, to the most recent target: The Fleureau House. With the next full moon approaching in an hour, can you solve the mystery of this creature, or will you too fall PREY to its terrors?
30 escape rooms
This room was very average. At the time it was an intro for me into spookier escape rooms, and this one was VERY tame. A lot of the puzzles were a little too abstract and didn’t make very much sense, but I don’t think this game deserves its “expert” rating
46 escape rooms
We were a group of 4 doing this escape. We used 4 clues and needed every last second to get out of this room. This room was full of puzzles and we worked the whole time in groups of 2 solving them. This was a more advanced level of escape in my opinion.
13
110 escape rooms
This was not a fun room. Puzzles didn't feel very intuitive and there were some wierd figures within that were meant to give some scary, shock value but really missed the mark. Decor felt cheap we didn't feel immersed. Was like things were trying to be gross for the heck of it. Really couldn't get a rhythm in here and the lighting was not very good to read clues and unlock locks. This is a pass in my opinion.
Hard
4
Spooky
17
Not really child friendly.
No
No
Not at all
lighting is dim so can be difficult to see.
No
a door you can easily pass up that leads to a small hallway with an elevator. Wasn't sure at first if we were in the right place.
Limited
Limited parking NYC
129 escape rooms
This room was not immersive in the slightest and the puzzles were too abstract to make sense in context. The decor looked straight out of a Halloween costume shop and immediately took me out of the experience.
The game play didn’t feel immersive, it felt very much like an escape room and not a real experience. The puzzles were too abstract to make sense in context and gameplay just felt forced.
It looked like they raided a Halloween store. The ceiling was covered in fake spiders with giant gaudy spiders. There was a physical bookshelf set right next to a wall that was plastered with bookshelf wallpaper. The bookshelf wallpaper was entirely irrelevant to the game and just made it less immersive.
The game master was welcoming but the hints that we got in the room just made us more confused. They were too cryptic to make any sense at all.
No
This was just an average low budget “scary” escape room.
The storyline was intriguing but the execution fell short in every sense.
Medium
Some of the puzzles were too abstract.
Mechanical
Mostly physical locks, very little technology.
2
I got through this experience just fine with just one other person.
Spooky
Supposed to be scary but too obviously fake to be scary. The second room is even gaudier than the first.
12
It’s not nearly as scary as it is advertised as.
No
No
Not at all
No crawling or stairs required.
Fairly accessible. The second space is a bit cramped but all elements should be doable with team collaboration.
Yes
Inside a building on the 5th and 6th floor but all of the information you need to find it is online.
Limited
In the city.
14 escape rooms
clue order was very confusing
Showing results 1-5 of 5
“The room wasn't what we expected. It felt like it needed an upgrade w/ the decor and the design.“