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20 Miles away the Darlington nuclear power plant has started to overheat, and scans indicate a large spike in energy consumption at this lonesome cabin to be the origin. Reports indicate only an HOUR remains before there isa meltdown. As nuclear physicists and engineers, your task is to discover the origina of the radiation, and shut it down in order to avoid catastophe.
All ratings (35)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
27 escape rooms
Beautiful room. Puzzles were broken. Took 10 min to get a response. I was a bit disappointed
Not scary
47 escape rooms
Good story. There are some tricks, so you have to read the directions well.
Yes
Medium
Mechanical
6
Not scary
8
No
No
Not at all
The room itself is upstairs.
Yes
Easy
56 escape rooms
It was a pretty good escape room. Standard Amazing Escapes. The ending was a little weird, but it was still a part of the story.
Yes
Medium
High tech
5
Not scary
10
No
Nothing broken, but there's a part where a laser is used and it's not particularly precise when you need it to be to complete the puzzle.
No
Not at all
Not really accessible with weheelchair
Yes
Make sure to turn right into the parking lot at the flag, not where Google maps tells you to
Medium
131 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
32 escape rooms
We enjoyed this room, it was very well decorated and very immersive. The staff is always kind and understanding at this location and ready to help when they see you struggling. I always enjoy a spooky escape room and I enjoyed this one!
No
46 escape rooms
The set design was good and I had high hopes going in, but … this was really bad. Basically nothing flowed well nor made actual sense, there was almost no lighting and just an example: from where you were at you had to see the colors of little wooden things in another room that was barely iluminated, just a light flickering. In addition, we lost probably 15 minutes trying to work with the one puzzle that’s tech just wasn’t working and the GM eventually had to just activate for us. Alsooo something was unlocked that was supposed to be locked so we had a clue way too early that threw us off and wasted more time, then after I told them they came in and put it away and I mentioned the other situation where we lost 15 minutes hoping we would get more time but they just walked out. Then another piece of tech wasn’t working right and we lost some more time on that. Then there’s a puzzle that you don’t know if it’s right because you have no indication that anything was activated no sound or anything… I mean, I could go on and on. I hate giving a bad review especially for an escape room, but this was reeeeeeally bad. I feel robbed and disappointed.
73 escape rooms
Pretty cool room! Very well decorated. I really enjoyed the mysterious aspect of the room! Many escape rooms sometimes make themselves out to “feel” like an escape room, but I actually felt truly immersed in the idea that I wasn’t at a venue, but inside of a cabin in the middle of the woods. Sick story, too!!! Sometimes we did feel a little lost toward where the next place was to go, but after figuring it out, it made sense.
Bit confusing toward end, but made more sense.
Awesome cabin feel!
Sam, Kate, and May!!
Yes
Sick twist :)
Medium
High tech
5
Larger room!
Not scary
9
Not at all
Yes
Easy
72 escape rooms
Very well designed room! Scenic design was perfect and really made you feel as if you were in the middle of the forest! Puzzle flow was ok, you needed a bit of a bump, but after you got the first one, you slowly find your way through the game!
Yes
Medium
High tech
4
Spooky
10
No
No
Not at all
There are no elevators in this building, and the cabins resides on the 2nd floor.
Yes
Medium
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