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A trip in a parallel universe, starring you, a group of people-victims of a strange experimentalist working far beyond the scientific standards of our kind. Demanding missions put human nature in test, there are few margins of error, and only one door leading to freedom-or at least to what Dark Mirror presents as freedom… The adventure starts with you and your group in a futuristic room of experiments, in preparation for your daily duties, with your memory suffering a total loss over the last few days. This is a nerve wracking routine: a series of special tests-missions to be carried out with precision, in order to activate a peculiar “scientific’’ challenge inspired by a mysterious experimentalist. His revelation will evoke thrilling questions and surprises. Every successful mission will bring you closer to your release… Or will it not…? Could it all be an illusion? Will you manage to escape from the experimentalist’s sadist plans, through the unlocked door? Will this move prove wise or, what looks as freedom is, in this time and place, a damnation? Join this team, if you want to experience a body-mind challenge…and who knows? You may be pleasantly surprised…
136 escape rooms
This felt more like a series of real-life video game minigames than a normal escape room, in that there'd be a task to figure out (with no instructions), and then you have to actually carry out the task successfully. Tasks varied wildly in difficulty - some we breezed through in a couple of tries, others we kept failing at over and over despite knowing what we wanted to do. Tech was the highlight of the game - the designer really loves LED strips. The ending sequence was dramatically (and unnecessarily) louder than everything else in the game. We played in English and had no problems.
Yes
Medium
High tech
4
Not scary
The final ending sequence was a little alarming.
Yes
Towards the end, we had some trouble with a touchscreen, and the GM had to override
Yes
At various points in the game an actor would briefly step in and do a thing, but we never really interacted with them.
Somewhat
There's one part of the game where a player needs to exert themselves for an extended period of time. You can switch off, so it shouldn't be too bad.
Yes
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“It is a very innovative game concept...expensive technology in the room...investment in the future..“