Alien

Alien

Mixed (11 ratings)

  • Escape room
  • IRL

Mark as done to rate

Alien's have been exploring life on earth. You and your team have been abducted for their latest research. You awake on a spaceship and find an alien in a sleep chamber. You have only one earth hour to escape the ship before the alien wakes up.

  • 2-8
  • 60 mins
  • Expert
  • Not scary

Ratings

All ratings (11)

Mixed

Gameplay
Very negative
Atmosphere
Very positive
Customer service
Positive

Reviews

K

KaitiesKrew

95 escape rooms

Our least favorite puzzle between both Hourglass Escape Rooms (Russellville/Searcy). This room is "well used", did not flow well, and not everything worked.

Gameplay

More frustrating than fun. There are not a lot of pieces to manipulate and we found ourselves a lot of the time trying to figure out what to do next. One puzzle didn't work the way it was designed which threw us off for a while. With the gamemaster not directly engaged in the game we spun our wheels for a while trying to make the puzzle work.

Atmosphere

The set design was immersive, but very well worn. It either needs a refresh or to be replaced. The puzzles mostly felt like they were on their last legs. Hourglass rooms are all built on the simple side, but this one didn't meet their normal standard.

Customer service

Our gamemaster was friendly and enthusiastic. The hint system is independent of the gamemaster, and we required support during the game due to a puzzle that didn't work, but had to figure it out independent of the gamemaster.

Particularly interesting or different

No

Similar to other alien-themed puzzles.

Story

Immersive and the puzzles supported the story.

Difficulty

Medium

This game was more of a challenge because it didn't flow well. One puzzle didn't work and without gamemaster monitoring and support it took us a while to get past that point. There were multiple times that we were confused about where to go next.

Game tech

Mechanical

Very mechanical.

Ideal number of players

4

We played with four which seemed like a good number for the room size and puzzle difficulty. It could be done with one less but the space didn't seem to support more than about six without players playing on top of each other.

Scary

Not scary

Minimum age

10

The puzzles were a little more challenging and the flow was a challenge to figure out.

Was anything broken?

Yes

One puzzle was so worn that it didn't operate the way it was intended which slowed us down. One other piece of equipment was finicky and had to be manipulated just right to make it work properly. Because the gamemaster doesn't interact with the players directly this slowed us down. Their hint system is based on pre-loaded hints on an iPad that cost "points" subtracted from 100 based on how helpful players want the hint to be. The gamemaster isn't watching to see where the players are going wrong specifically, and providing context hints based on where the players are stuck. When the equipment didn't work properly the hints didn't account for the shortfall.

Live actors

No

Physically active

Not at all

Accessibility

Highly accessible.

Easy to find location

Yes

Parking

Easy

Dedicated parking.

Dec 22, 2025 | Experienced May 30, 2025
@mattmagd
mattmagd

78 escape rooms

Upon first walking into the room the overall vibe feels cool. The problem is that the room is in desperate need of refurbishment. Lots of parts of it were just falling apart. The GM did say someone had come and wrecked the room a few weeks before. The achilles heel of all of the Hourglass escape rooms is their awful hint system. I don’t think this should dissuade you from going and doing their rooms, but it will always keep them from being great. Having an active GM is so vital to an escape room experience, and Hourglass not working it that way sucks.

Gameplay
Atmosphere

Good but run down from years of use.

Customer service

Employee was very nice, but this location does not have active GM’s.

Difficulty

Medium

The difficulty of this room is purely based in that it is linear-ish but also not linear.

Sep 4, 2023 | Experienced Sep 3, 2023
@delaneygrace
delaneygrace

111 escape rooms

My biggest complaint is about the terrible hint system. Every other problem stems from that. They label all the locks to match the hints, but when you don’t necessarily know which puzzle goes with which lock, you could potentially end up like us and ask for a hint for a puzzle we hadn’t done yet then end up having to get another hint for what we actually needed one for. It just tries so hard to be non-linear but in a way that just makes it confusing because it’s really designed to be linear. Also, the room was cool to look at but several parts of it were falling apart. Some puzzles were fun, though. It has the potential to be a good room if they updated it and changed the hint system/removed the labels.

Gameplay

I don’t prefer linear rooms, but if you’re going to make it linear, make it linear. They almost made it too obtuse to be linear but it was still linear? Worst of both worlds kind of situation.

Atmosphere

It looked cool but was falling apart.

Customer service
Parking

Easy

Sep 3, 2023 | Experienced Sep 3, 2023
@julie
julie

205 escape rooms

While this is a linear room, there was no clear indication of what to do next. In my opinion, this is a poorly designed room.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Hard

Scary

Not scary

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Nov 6, 2022 | Experienced Nov 6, 2022

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