242 escape rooms
Don’t let the like fool you: This game is very special if you play it back-to-back with Chapter 1. Different elements of familiar game spaces are used to create new, novel interactions from the occasional familiar prop. Dynamic’s not just continuing the story, but rather, they’re evolving the play area. They solve the issue of having finite build areas in a deeply-creative way. The tech and set interactions are far more compelling than in Chapter 1, but the poor soul saddled with using another cipher to decode a message will miss out on several unique puzzles. The final act of this game is woefully short and offers a solitary puzzle that you’ll either love or hate (I personally loved it). To put it in perspective, Deja Vu took 50 minutes to solve, Secret Gallery took 59.5 minutes to solve, and Continuum took only 40 minutes. While it’s true that my group’s experience level is a contributing factor, the disparity between the solve times suggests there could be more done to offer bonus puzzles, variable difficulty, or other creative ways to push the creative use of space to its limits. All this said, how this game created a sequel within the same environment was jaw-dropping, and the final reveal was so freaking awesome.
The tactile way you interact with puzzles in this is very satisfying.
The upgrades made for Chapter 2 wowed me on several occasions. Dynamic is doing some really cool stuff here!
Amazing staff, as usual.
Yes
How it recontextualizes familiar spaces and expands the space is so clever when played with Chapter 1.
The story is less consequential than in Chapter 1, but it's serviceable (albeit vague).
Easy
High tech
That fireplace sure is interesting 👀
3
Small groups are best, because there are few things to do concurrently. The final puzzle of the game is really a 2-person puzzle MAX.
Not scary
Yes
A set piece was slightly damaged, and another should have been matching its display but wasn't.
No
Not at all
Yes
Easy
May 26, 2024 | Experienced May 25, 2024