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Dr. Beel is out of town finding some Chronomium, Captain X’s weakness. Now it is up to you, his minions, to show Dr. Beel you’re more valuable than he thinks you are. Dr. Beel needs one last thing to power his mind control machine…the Key to Empire City! Your goal is to steal the key to complete his evil plot. Do so quickly because you never know when Captain X and the X-League will show up!
16 escape rooms
This game uses the same room as the Supeheroes version, but the story, objectives, and puzzles are different. A person would need to disregard what they did for the superheroes version when playing this game. The comic book setting and atmosphere was great. The puzzles were unique and did not rely on padlocks much. It was interesting to play this game as the villain as well. The game master was attentive and helpful.
15
12 escape rooms
This game shares a room with another game. Because of this, there are several natural red hearings. Many things that are obvious parts to puzzles are not part of your game. Several of the puzzles are non intuitive, requiring jumps of logic. There was also one puzzle that bugged because we did not press a piece hard enough when we correctly solved the puzzle.
19 escape rooms
This room is amazing… when it works. I’ve seen some bad reviews stating broken puzzles, but I was lucky enough to play it when it was fully functional. Love the vibe and story, but the puzzles really shine here
The puzzles in this room are amazing. This room shares the space for another experience so there were some strange things, but it was fun.
The room looked like a 1960s comic book for the most part. It was concrete and paint, so nothing too good looking
The staff here are always a treat.
No
Everything was in working order when I played, but our gm did mention that it was previously down due to broken props
32 escape rooms
We brought the kids for this one and loved it. We will be back soon for the Hero’s game.
Yes
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