Mark as done to rate
Dr Morgan’s Log: It’s been more than 10 years since subject 11 closed the gateway to the other dimension. We have been trying desperately to find another one like her [,,,] [,,,] Subject 53: From a young age, this orphan girl showed a lot of potential. She seems to instinctively adapt to all our learning tests and absorb all the knowledge she is exposed to like no other before her. Could she be the one? [,,,] Leaping experiments: We can now confirm that Subject 53 is able to access the other dimension with her mind. She was able to provide valid information from the other world. We will continue the experiments until the final objective: a bi-dimensional gateway. [,,,] The accident: The last experiment proved to be too much for Subject 53. She spent too much time on the other side. She fell into a deep coma. Her vital signs are low, however, she is experiencing intense brain activity, which makes us believe that her mind might be trapped in the other dimension. [,,,] Objective: We will immerse into her mind and try to bring her back. It is a journey nobody ever tried… Do you dare?
27 escape rooms
When it comes to games, there are lots of things that I can overlook or forgive, but maintenance of puzzles is one that needs to be upheld. This room felt like it was probably amazing when it came out, but it has been used thoroughly since then. We really enjoyed the concept, and in the ways that this room was good, it was quite good, but the immersion was ruined by the state of the puzzles.
One puzzle required us to ask the GM to help us solve it, only to find out that we had been entering the correct answer the entire time, but the system was just "very sensitive and hard to enter the answer in".
Not at all
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