Mark as done to rate
After saving a womanβs life, your team were hailed as heroes and instantly famous. As life was slowly returning to normal, you received a strange letter containing an internet cafe key card, and this note: "Prove to us that you are truly worthy, and your rewards will be immeasurable." Curiosity and the chance of a big payday, lure you all to the internet cafe as instructed. The room is empty, but you see a message on a computer screen - itβs a puzzle. Before you know it, you are on a quest to uncover the mysteries shrouding a religious order thought to be disbanded over 700 years ago. You are in the inner-sanctum of the Knights Templar...
All ratings (127)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
63 escape rooms
Knights Templar was an excellent room for two experienced players. We did the advanced version of the game and finished in around 45 minutes. The mix of tech/mechanical puzzles was good, not too much of one or the other. Everything worked well and was well-themed. The first space seemed a little sparse initially, but as you progress, it makes sense and escalates.
The game flowed very well. I didn't know where it would end, and the escalation of theming and setting was fun and surprising as we progressed.
Yes
Medium
Mechanical
This game was a good mix of both: some mechanical locks and some sensor-based puzzles.
2
Not scary
12
No
No
Not at all
I couldn't see any accessible issues. No stairs or sensory puzzles.
Yes
Easy
13 escape rooms
Wonderful room! Eclipse is fantastic at their immersion and this room is no different - I especially loved the transition from the first room to beyond. I also really appreciate their dedication to mechanical puzzles over traditional locks, and their storylines. Thank you Eclipse!
Yes
Medium
Mechanical
4
Not scary
8
No
No
Not at all
Yes
Easy
34 escape rooms
We did the advanced version of Knights Templar and found it really fun and satisfying. The change of decor as the game progressed was very well executed. We thoroughly enjoyed the mix of puzzles involved in this room, which included logic and observation. The finale included a small end-of-story reveal which our group always appreciates (as opposed to just having the game master walk in to say βyou did itβ). Our game master was Sophie who was really kind and easy to talk with. Our group will definitely look to return to Eclipse when we can.
Yes
Medium
4
Not scary
14
No
Somewhat
Yes
49 escape rooms
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10 escape rooms
Good fun, and we like the story. It will seem almost to linear to experienced escape artists
96 escape rooms
Knights Templar had a cool concept and theme with nice reveals. It had some neat puzzles and good use of tech and execution on story.
27 escape rooms
One of our favourite rooms of 20+.
Not at all
19 escape rooms
Good fun experience
No
Medium
Mechanical
Not scary
No
No
Not at all
visual puzzles (spot the difference), some puzzles at knee height
69 escape rooms
Great room! Interesting and novel puzzles and I enjoyed the rooms designs. Alot of effort has gone into the staging of rooms. Flowed well. Wasn't overly hard even in advance mode. Would recommend a smaller group size as there a few puzzles that take time that really only takes 1-2 people to perform.
Mix
109 escape rooms
Played on medium as we had our daughter with us. Was expecting more given it was nominated last year. Nothing wrong with the room but nothing outstanding. Overall a bit underwhelming.