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Mount Olympus is under siege, and only you can save it! Embark on an adventure through the world of Greek mythology in Sky Odyssey escape room, a medium-level puzzle game of legendary proportions. Blending humor and drama in a 70-minute escape room experience, Sky Odyssey is suitable for teams of 4-10 children or adults. Much like Hercules, many tasks will await those brave enough to explore Mount Olympus, so while the game is not designed to be particularly challenging, a larger band of adventurers is recommended! Eons after their defeat at the hands of the Gods of Olympus, the ancient and evil Titans have broken free from their prison and waged war on the world once again! Zeus and the other deities have been turned to stone, and the Titans have laid siege to Mount Olympus itself! Summoned by Gaia, one of the few Titans loyal to Olympus, you and you band of explorers must travel on a hot air balloon to the land of the deities, where you must activate a magic weapon that can turn the tide of conflict before it is too late. Prepare yourself for a divine adventure, and work together to gather the magical artifacts that will help you repel the Titans and save Olympus. Along the way, you will meet a colorful cast of characters drawn straight from the lore of Greek mythology, enlisting their help in your race against the clock. Feeling especially daring? Even after saving Olympus, there await several bonus tasks that will test even the most experienced puzzle solvers. Those clever (or lucky!) enough to complete these additional challenges might find discover an even more tempting reward…
All ratings (378)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
7 escape rooms
Atmosphere was great but some of the puzzles were faulty and the story was a bit weak. There were several occasions where we had to call the GM about helping us out when we already had figured it out it was just the puzzle not working for some reason. Otherwise it was pretty good but woukd keep the faultiness in mind
Puzzles were faulty and drained our time
Yes
Have to go up elevator to get to the door
52 escape rooms
This game was amazing, was a bit skeptical going in as the reviews were mixed however I think the GMs have made recent improvements. Many past reviews complained about the game being confusing so the GMs provide you with a laminated paper containing the order in which to solve the puzzles - without this sheet we would’ve been completely lost. Puzzles aren’t hard at all so don’t overthink and just follow the spreadsheet in the right order from left to right. Also look very clearly into chests and things that open because there may be more than one item in there that gets missed. Overall loved this escape room definitely some wow surprise moments that lead to other areas of the room which took the room to another level. Has to be one of my favourites for sure!
50 escape rooms
I was looking forward to this and I think I would have loved it. But… My group was too big, too loud, and didn’t share information enough. We needed a leader to maintain order. I repeatedly would come across something and be told that someone else had already solved that. And only half of the time, they were right. We ended up solving two or three of the more interesting puzzles through dumb luck. (I mean like, Shaggy leaning against a bookshelf and accidentally opening a secret passage kind of dumb luck.) I ended up having a pretty annoying time, but I blame the group dynamic more than the room. There were many elements which I was able to experience which pointed to the room as a whole being a great experience.
Yes
I sensed that if I had been doing this with a smaller, more focused group, the puzzles and challenges would have been exciting. But in a large group of eager and large guys, it was just a chaos.
Medium
High tech
4
We did this with a boisterous group of 7. That was way too many. There are many audible clues which would have been great had we been able to hear them over our own group talking to each other.
Not scary
11
Yes
The volume was too low to be heard at many essential points
No
Somewhat
Some crawling
Being in a wheelchair or having any hearing impairment would make this room impossible
No
The elevator isn’t clearly marked and we all joked that finding the location was the first puzzle to solve
Medium
I scraped the bottom of my car rather severely on a pot hole in the crowded and poorly maintained parking lot
106 escape rooms
Family friendly. The puzzles were very unique. My 8 year old had a blast. The room is very impressive. The room has steps and some areas that should be avoided by clumsy people.
39 escape rooms
This room is epic!!! Why are you not playing it right now??? Hot air balloon? Epic props? I was like a kid on the Mount of Olympus of candy stores; play it now homies!
362 escape rooms
A super large room with an amazing set and detailed decorations adorning the temple! I had a lot of fun with the talking statues, clever use of elevation, and lighting effects. Plenty of great moments to be had with a great Greek theme to boot! My biggest qualms were the lack of understanding flow. To put it into perspective, we are handed a cheat sheet of the entire list of tasks that we must complete to beat the room. This includes bonus tasks that are on the list because very few teams get to it in the 70 min timepan. It felt weird having a walkthrough and yet still not following along, which is perhaps an issue of its puzzle design and obtuse complexity. The set, while gorgeous, was a little worse for wear. And worse yet, some inputs didn’t work reliably or at all. The GM helped us with some parts, but it didn’t alleviate our frustration. All in all, the room is an odyssey of titanic proportions, and there is a lot to love. The fun factor was high for me, and the walkthrough helped, though again, I wish the room didn’t require a guide just to complete. Despite its shortcomings, Sky Odyssey is much more than a tragedy!
Yes
Yes
Hard
Hard
High tech
High tech
Not scary
Not scary
Yes
Some inputs and mechanisms did not work. The GM helped by confirming answers and manually overriding things.
Yes
Some inputs and mechanisms did not work. The GM helped by confirming answers and manually overriding things.
No
No
Somewhat
There is a lot of crawling, but technically, only one person has to do it. That said, there are a set of puzzles that must be accomplished while crawling
Somewhat
There is a lot of crawling, but technically, only one person has to do it. That said, there are a set of puzzles that must be accomplished while crawling
Entire crawling segments and stairs just to get in to the main area
Entire crawling segments and stairs just to get in to the main area
No
No
Medium
Medium
70 escape rooms
This was such a fun game. Top 5 for sure!!! First of all the room was incredible, there were so many amazing details and as a fan of Greek and Roman gods and goddesses I really appreciated how much my prior knowledge helped but also those who aren’t as versed would be able to solve the puzzles as well!!! My only complaint is one of the strings on the harp didn’t work, hopefully they can fix that but still a top notch room! NJ was a fantastic GM and even gave us a little treat at the end that I am very grateful for!!! So many fun puzzles and even a few surprises underneath as well 😏
+2
Yes
211 escape rooms
Both of the rooms we played here felt grand in scale, but fell flat in execution. It was frustrating at some points in this game due to lack of light, or worn out sensors that didn’t work correctly . I feel this location could use a brush up. Some Maze Rooms are good, but I’d say stay away from this one. I wanted to like it, and it’s pretty to look at, but confusing and frustrating gameplay really took away from the experience. (Audio cues playing at the same time, broken sensors/finicky placement on sensors, lack of feedback when solving, not enough light, worn out props…) 😔
22 escape rooms
Sky Odyssey in 3 words: old, cheap, broken. Possibly one of the worst escape rooms I’ve done. Fake plastic leaves, cotton ball clouds and worn out props. There is no logical progression through the game. They actually gave us a chart of all the puzzles at the start so we’d know what to do - instead of designing a game that logically leads players through it. Worst thing was that almost none of the electronics were working, so the game master was obviously controlling when things opened or activated. But the game master seemed very unfamiliar with the game, so we continually had various things opening at random times even though we had done nothing to make them open. It created confusion and frustration. The sad and decrepit condition of the props and set - nothing seems to be maintained or repaired - shows a company with no interest in players experience, only in collecting their money.
Confusing and frustrating gameplay, mostly because so many things did not function correctly. Way too much spoken audio that didn’t add anything to the experience.
The set is cheap and looks tired and not maintained. How others can call this game “breathtaking” is completely baffling to me.
Disinterested game master who didn’t really want to walk us through a few things at the end, and pretty much admitted that many things weren’t working and were opening at the wrong times.
Hard
Not scary
Yes
No
Somewhat
Yes
Easy
43 escape rooms
Wow. What an epic and unique room. Very large with a LOT to do so you need 4 minimum. Some stairs and crawling is required so make sure you have some able bodied folks in your room. It almost felt like too much to do at times, but this was still amazing. Great production value with a few “woah” moments!
“This theme's fresh & intriguing, and it gave an enthusiast like me something different...“