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Some geniuses’ minds are labyrinths in which even they can get lost. Fully aware of the high price to be paid, Maurits Cornelis Escher is a traveller taken to his intricate world of illusions, lights and shadows from which, the more he travels, the more he imperceptibly gets pushed away from being a mere tourist. On each of these expeditions, his conscience has been splitting off in small pieces and going astray among an amalgam of convolutions, geometries, distortions and impossible algorithms. Each stay has been longer, and each return has given back a smaller part of himself. For days his body lies inert. For days he wanders disoriented and a prisoner within his own memory. Time goes by, unstoppable, and very soon nothing, nor anyone, will be able to bring him back. Very few will be chosen to perform this search. Beyond the first 60 minutes, the risk of losing your sanity far exceeds what an ordinary human mind can withstand without succumbing into delirium.
400 escape rooms
This room deserves so much more attention & credit than it’s currently getting. Out of a 40 room trip, this is one that really stands out as a favorite & I wish my entire group could have played it. It’s trippy & cerebral, which is my favorite type of theme but it’s so rare to find. Well done & bravo!
Yes
Medium
High tech
Not scary
No
No
Not at all
Yes
Limited
152 escape rooms
💁🏻♀️Introduction: ⭐⭐️⭐️ 🪬Atmosphere: ⭐️⭐⭐️⭐️ 🧩Puzzles: ⭐️⭐️⭐️⭐️ 📝Story: ⭐️⭐️⭐️ 🧠Difficulty: Medium. 🔀Challenges: Not linear. 🗝️Locks or keys: Some. 🏄🏻♂️Flow: High. 🚪Dokodemo door: Yes. 🧙🏻♂️Actors inside: No. 🏃🏻♀️ Physically demanding. ⭐️Overall experience: 🌟🌟🌟🌟
11 escape rooms
High production value and immersive escape room. They do English without any issues, so don’t worry if you don’t speak Spanish. I highly recommend this experience!
Had some very novel elements
The story started immediately when we walked in the door - they kept to the theme throughout the room, very high production value!
Wonderful GM. She was watching us closely and nudged us when we were stuck.
No
Nothing broken - all worked well
74 escape rooms
Best escape room we played among 30, very good flow, interesting, exciting.
Yes
Not typical escape room puzzles, less linear
Medium
High tech
Very high tech without seein much tech
2
2-4 the more People the more you might personally miss.
Not scary
Yes
One Button did not work, GM handled it well
No
Somewhat
Yes
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