
Karyatide
115 escape rooms
A frustrating game. It wasn't clear where to start, and we never really understood the story until the very end—probably because we didn't follow the correct sequence. Even so, it only took us 50 minutes. If the gameplay had been obvious, we would have finished in 20 minutes. Note: the room is only a few square meters in size. Maximum of two players.
Gameplay
We had to stick to the order. Almost until the very end, it wasn't clear whether we had the right order. There were far too many "now what?" moments. That was frustrating.
Atmosphere
It didn't feel like we were on a train. At first glance, the decorations looked perfectly fine, but they weren't incorporated enough afterward.
Customer service
Particularly interesting or different
No
Story
Difficulty
Easy
It would actually be easy if we had figured out the point of the puzzles.
Game tech
Mechanical
Ideal number of players
2
At most two, because the room is only a few square meters in size.
Scary
Not scary
Was anything broken?
Yes
Just for decoration—the puzzles actually worked.
Live actors
No
Physically active
Not at all
Easy to find location
Yes


