Magnum Opus is probably the least “Cabinet Mysteriis” of the three I played, which makes sense as it was purchased from the excellent yet now closed Codex. It was definitely the least impressive set wise, but that’s in comparison to some of my favorite sets I’ve ever seen. This is truly a puzzlers game, with a really awesome series of tactile and interesting puzzles seamlessly baked into the set. The opening was a series of excellent quick hit solves, and as we progressed we used several interesting inputs and mechanisms to work our way through a Lovecraftian nightmare. Being the least typical of the games I played, it lacked the character interactions that were some of my favorite moments, but a strong and unnerving voice over added a sense of personality to the theming, in addition to some clever in character game mastering. If you like puzzle games with a focus on strange interactions, I would definitely recommend this game, it is a blast.
Incredible gameplay driven by environmental solving and excellent aha moments.
There could be a little more theming in a few aspects, but a lot of really interesting and unique set pieces.
Our gamemaster was excellent and helpful in a very thematic way!