
jasminejuwvipart
333 escape rooms
Ditto what everyone else said here.
Mark as done to rate
The clock is ticking. Outwit the crocodile and make your escape from the place where you never have to grow up!
All ratings (221)
Mostly Positive

333 escape rooms
Ditto what everyone else said here.


188 escape rooms
The puzzles are okay. The set around the end is fun. The biggest issue for me is the lack of a narration and therefore story. It is not a bad room per se, but I expect the story to be the strongest element when booking a room like this.
Not scary
No
No
Yes

188 escape rooms
The rooms are dark for no purpose (could have the same mood with better lighting), which makes reading difficult and the floors in one room are falling apart to the point of being constant tripping hazards. Again at this location, there was no storyline. I marked this room "hard" but the puzzles are not satisfying to solve - they are hard because you can't see what you're reading or what you're doing.
No
Hard
Not scary
No
No
Not at all
Yes
Easy
Yes

181 escape rooms
Lots to do in this room and we had just two of us. Good mix of cerebral and physical activities

The clue system is a little antiquated and expo marker was totally dried out so we could t finish the puzzle.

51 escape rooms
A difficult 9/10 escape room that definitely got us thinking, but we were so close to solving everything that even a different game lead became invested in our progress until the end ๐ It had unique puzzles I havenโt seen before so that was a plus! Cool rooms too.

Gameplay flowed well, easy to understand which puzzles led to the next.

72 escape rooms
It was fun- the game was pretty average but still good. There were a couple frustrating puzzles but it was still fun and we enjoyed it. There was a part at the end that we apparently did wrong and I accidentally cheated, which shouldnโt have been possible but whatever ๐ โฆstill a pretty good game though. 7.5/10
s
128 escape rooms
My husband and I were very hopeful this would be a fun game. When I walked into the first room I knew the owners pieced it together themselves . Seemed a little cheap. Maybe ok for your first time. We also did Neverland. I wonโt go back for the others.
This is not a room if youโve played a lot of escape rooms.
S
73 escape rooms
This was fun. We'll be back
No
A
1 escape room
The room has certainly earned its difficulty rating! We previously ran Once Upon A Time, rated 8/10, and found it to be reasonably challenging but fun, with only one puzzle we were truly stuck on in a way that was within our control. Based on that experience, we felt that we would be okay stepping 1 point up to a 9/10 and requesting our own clues, but I would strongly encourage anyone attempting this room to accept GM nudges unless you are a speedrunner, as there was a pretty significant difficulty jump from Once Upon a Time to Neverland. We are not expert players, but have done somewhere between 20 and 40 rooms, and this is only the second we've failed to escape, and it wasn't even close. There are a number of puzzles that were unfortunately more difficult due to maintenance issues (faded lettering, worn magnets) than design, which ate up a lot of time, and those issues can be compounded by accessibility issues with mobility, vision, and fine dexterity. Unfortunately by the time we got halfway through the room and into a section that had a LOT of fun-looking puzzles, we had less than 10 minutes left and couldn't really explore the rest. On the whole I really want to encourage other people to try this room, but ask early and often for hints in the first half. It's our fault we didn't, but please learn from our mistakes!
The room flow is non-linear in the sense that some backtracking is required (and the GM discloses this in briefing, that's not a spoiler), but the actual flow of puzzles was often bottlenecked to a linear critical path which made it difficult to keep everyone engaged, and we only had 3 people.
Good overall theming and set design, especially in the later sections, but the music is a bit too generic fairytale when it could be more uptempo adventure, super minor nitpick
The hint system can be a bit frustrating to operate, but the staff here are great!
Expert
Mechanical
Mostly mechanical locks with some electronic/arduino elements that seemed to all function well
4
A minimum of two players is required for some parts, but the linear nature of the puzzles may leave larger groups with nothing to do.
Not scary
14
Yes
Some props were difficult to clearly understand due to wear and tear
No
Somewhat
Some crawling required
There is a short (<6") step to progress further into the room with no alt access. There is a required crawlspace section with no alt access. Mechanical locks were difficult to read in low light and had very small lettering.
Yes
Easy
t
39 escape rooms
I really like the idea of Once Upon an Escape but their puzzle master and I are just not on the same page. I do a bunch of escape rooms and I always seem to struggle with the rooms here. The puzzles are creative but sometimes in a way where itโs just hard to figure out what to do. Neverland was no exception to this rule. We got stuck several times and had to ask for help. The help system is not super responsive and it seems like they arenโt always sure where youโre at in the game because they would suggest to do things that we already completed. We only ended up making it about halfway through this room and thatโs unfortunate because the backside looked like it would be fun to mess with! If youโre looking for a solid challenge, check this one out but donโt be surprised if you end up stuck and have a hard time getting help!
No