30 escape rooms
I think this is the weakest of Red Fox's rooms, but still fun. Some really creative physical interactions, including some exciting set immersion and novel puzzle designs. A great sense of "pacing" and drama, while also being nonlinear enough that there is something else to work on if you get stuck somewhere. Also something else I retroactively see as a Red Fox signature: at least one puzzle where, after you "get it", you still have to hunker down and churn through a lengthy decoding process; that kind of puzzle is probably helpful for a large group where you need to find "jobs" for everyone, but in our small group it slowed us down in a less-fun way. All in all it won't go down in my books as the best room I've ever done, but I was glad we went.
Sadly, several props in the art gallery were a bit worn down, sometimes in a way that made the puzzle more confusing
No
Nov 2, 2024 | Experienced Oct 18, 2024