s
satyreyes
17 escape rooms
A nail-biter for our group of two! (Three is recommended.) Great theming, with everything feeling like something you'd see at a circus or in a fortune-teller's tent -- but a challenging room for my 72-year-old dad because of close quarters, mandatory stooping, and a good deal of small text.
Gameplay
Many puzzles were classic escape room material, but there were a few surprises!, and the classics were well executed with only a couple of hiccups.
Atmosphere
Loved the theming, like someone went into a New Age shop and asked, "How can this be a puzzle?" And a lovely surprise at the end.
Customer service
Lillian was welcoming and helpful. She was ready with two needed hints, and she pushed us back onto the right track when we accidentally broke the room's sequence.
Particularly interesting or different
No
Story
Difficulty
Medium
No puzzle was ridiculously hard, but they crammed a lot of them into a small space! Solving them all in sixty minutes takes focus and teamwork.
Game tech
Mechanical
Ideal number of players
3
Two is possible (we did it). Four would be very cramped.
Scary
Not scary
Minimum age
12
Was anything broken?
No
Live actors
No
Physically active
Not at all
Accessibility
Part of the room requires stooping to enter or exit, repeatedly. Small text on locks was illegible to my dad even in adequate light -- bring reading glasses if this is you. My color blindness made one puzzle slightly harder, but it wasn't a big problem.
Easy to find location
Yes
Parking
Easy




