Carter's Haberdashery And The Curse Of The Ancient Gold
Very positive (290 ratings)
- Escape room
- IRL
Mark as done to rate
Skunkwater, Arizona, 1880's Artifacts and stone carvings in the area have led to speculation about an ancient civilization that lived here long ago. Legend says there was a temple entrance hidden among the hills. During the day, at the right time, the sun would enter the temple and reveal a great secret and treasure to those that were worthy. Locals believe this explains the disappearance of an odd fellow named Carter. The lore recounts that Carter found the entrance and quickly built his store to conceal it while attempting to get the treasure for himself. But Sirtet, who guards the treasure, found him unworthy. The treasure remains. Make it to the temple at the right time to claim the treasure!
- 2-6
- 60 mins
- Not scary
All ratings (290)
Very positive
- Gameplay
- Very positive
- Atmosphere
- Overwhelmingly positive
- Customer service
- Overwhelmingly positive
Reviews

Cgmarin83
92 escape rooms
This room was very well themed and had a good story line. The puzzles were not too challenging but there was plenty to do for our group of 5.
Gameplay
Puzzles flowed well. Non linear game play.
Atmosphere
Fairly immersive design. Doors from one room to the next were well hidden.
Customer service
Catherine was very nice.
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
4
Scary
Not scary
Minimum age
10
Was anything broken?
No
Live actors
No
Physically active
Not at all
Accessibility
Some low light
Easy to find location
Yes
Parking
Easy

Escap88
403 escape rooms
Good build and momentum. Definitely worth playing, no complaints.
Gameplay
Atmosphere
Customer service
Easy to find location
Yes

brockmanl10
72 escape rooms
We traveled an hour to play and were severely disappointed by the room. There is no indication of where to start, first off. Iโm normally totally fine with this if itโs a non linear room, however, this wasnโt that. After they clearly tell us not to use excessive force in the room, you then have to pull somewhat decently to get things off the wall to use for the first puzzle. This caused us to use a lot of time since we try not to ask for too much help (Iโm not above clues, but I shouldnโt be using a clue for that). Some of the technology didnโt function correctly either. All in all, I couldnโt even enjoy the design of the room, which was beautiful, because the puzzles were infuriating. The design was beautiful, but some of the props, mainly the technology, didnโt function well/properly. This was a time consuming puzzle and for it not to work caused a lot of time to be wasted. Staff was nice but did absolutely nothing when we told them we didnโt enjoy the room. Seemed like they just wanted us out as quickly as possible. We werenโt asking for anything, by the way, but it wouldโve been nice to pass on some frustrations with the company so they could potentially do something about it. I really wanted to like this room, but thereโs no way.
Gameplay
We traveled an hour to play and were severely disappointed by the room. There is no indication of where to start, first off. Iโm normally totally fine with this if itโs a non linear room, however, this wasnโt that. After they clearly tell us not to use excessive force in the room, you then have to pull somewhat decently to get things off the wall to use for the first puzzle. This caused us to use a lot of time since we try not to ask for too much help (Iโm not above clues, but I shouldnโt be using a clue for that). Some of the technology didnโt function correctly either. All in all, I couldnโt even enjoy the design of the room, which was beautiful, because the puzzles were infuriating.
Atmosphere
The design was beautiful, but some of the props, mainly the technology, didnโt function well/properly. This was a time consuming puzzle and for it not to work caused a lot of time to be wasted.
Customer service
Staff was nice but did absolutely nothing when we told them we didnโt enjoy the room. Seemed like they just wanted us out as quickly as possible. We werenโt asking for anything, by the way, but it wouldโve been nice to pass on some frustrations with the company so they could potentially do something about it.
Physically active
Not at all

Heeyitsfranklin8389
241 escape rooms
Super fun, very surprising, the puzzles were unique and pretty challenging, and BEAUTIFUL set.
Gameplay
Atmosphere
Customer service
Difficulty
Medium
L
Lyttle
23 escape rooms
I enjoyed the experience of the room. However, none of the puzzles felt overwhelmingly hard. The story itself was also slightly confusing, but the rooms were well themed.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Easy
Game tech
Mechanical
It had a lot of traditional locks and physical puzzles. There were some high tech things that were sensor based but most of the puzzles were physically pushing buttons or unlocking boxes.
Ideal number of players
4
Scary
Not scary
Minimum age
8
There are a few things that pop or make sudden noises with some theming around curses.
Was anything broken?
No
Live actors
No
Physically active
Not at all
Accessibility
There were some areas that were a bit tight and may have been difficult for people with mobility issues. There was also one key puzzle that relied on being able to verbally communicate which could be an issue for those who are hard of hearing.
Easy to find location
Yes
Parking
Medium

blountwil2
170 escape rooms
CHATCOTAG was a game with incredible set design. The rooms were all beautifully detailed from top to bottom, and totally sold the Indiana Jones story from beginning to end. However, the rooms didnโt feel as full of puzzles as I wanted, and the puzzles that were there felt a little too simplistic. There were a few good ones, including one really fun communication puzzle, but by the time the room ended I was left wanting more (especially since the ending was incredibly abrupt, and I donโt think anyone expected that we were solving the last puzzle). This is a game I would recommend to smaller groups and people who want to see some really cool spaces, and who are ok with more of an experience and less of a puzzle adventure.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
3
Scary
Not scary
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy

sarahk
49 escape rooms
First, our game master was amazing! She did an awesome job and that was the best part of the experience. The game was very expansive and had great theming but it definitely was a challenge to complete with just two people. We got stuck a few times because some things just didnโt make sense to us or sometimes something would get revealed and we didnโt hear or see it.
Gameplay
Atmosphere
Customer service
Story
A
Adellauria
9 escape rooms
My daughter and I did this for my birthday and we were very pleased with the game play and flow. The puzzles were fun and varied.
Gameplay
Atmosphere
Customer service
Ideal number of players
4
r
rottnsox
12 escape rooms
Very fun overall. Amy was a great Game Master. Design and artwork was top notch. Game interaction was good. A few of the reveals were not obvious, causing delays and confusion when we solved a puzzle but noticed no reveals (one reveal failed, requiring the GM to pause the time and intervene). Still, a very solid room. Thank you!

