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S.E.R.A, an evil AI super computer has taken over robotic facilities across the world. She is hell bent on becoming sentient and her every move toward that goal is causing havoc. In her latest attempt to become sentient, she set off an explosion at your facility, trapping your team but exposing her physical location at the same time. You're survival depends on if you can find her and destroy her. She is so thirsty to become sentient she is tapping into every piece of technology leaving you with deathly consequences every where you go. Be careful but be fast... this is a nightmare horror come true....
All ratings (16)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
26 escape rooms
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29 escape rooms
This room was fun and very challenging. There is so much information all over every surface, itβs easy to chase a false idea or clue. Definitely for a more experienced group, and more than 3 people would be best.
Yes
Hard
Mechanical
Mechanical, presented with a high-tech flair to match the story
4
Not scary
10
No
Not at all. Some puzzles can be completed βout of sequenceβ giving the perception of broken puzzles
No
Somewhat
Very Accessibleβ¦. movement between rooms is all on flat surfaces. Only 1 room is slightly crowded with more than 2 people
Yes
Medium
97 escape rooms
There were a lot of number locks with four digit combos. Some keys opened multiple locks even thought we were told one key/one lock. Had several clever puzzles. The story could use a little polish. The ending was on and could use a little more aha! Otherwise it's an ok room.
The string of puzzles felt a little disconnected from the AI narrative but some of their puzzles were creative.
The look of the second and third rooms were good. The first room had a bunch of the yellow top storage containers from Home Depot. Like a dozen. Felt out of place.
Very nice staff
No
Medium
Had more locks than tech.
6
Not scary
13
My 8yo daughter is an avid player and she hated that she couldn't do anything in this room.
No
No
Not at all
Yes
Easy
60 escape rooms
For just two players it felt like we had a lot to do and there was a lot to sort into useful/not useful. I enjoyed my time in the room and the references to top sci-fi things made me happy I.e. the terminator, Mega-man, portal, and Horizon zero dawn. There were puzzle types I had never seen implemented before which is neat after 40+ games and owning my own escape room.
There were a lot of fun references to sci-fi really enjoyed the atmosphere. There were a few red-herrings.
Really loved the big reveal at the end. Use of talking NPC was a delight.
Jasper was excellent!
Hard
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