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The cure of the 853-472B virus has been found out by the most renowned scientist, but he is missing after he found out the solution. Solve this case.
All ratings (74)
Very positive
Gameplay
Very positive
Atmosphere
Mostly positive
Customer service
Very positive
15 escape rooms
One of the less impressive rooms Iβve been in from a set quality perspective so not super immersive, but enough lab-appropriate props that were integrated nicely into the puzzles. Lots of puzzles kept the two of us busy for the full hour, which we like. Lots of number locks. A single jump scare. Iβd give it a solid B.
119 escape rooms
This is one of the better science/virus/find the cure style rooms that I have done. The puzzles were very on-theme the entire way. The room is pretty big and they give you lots of space to work with the puzzles and you will need it! It is non-linear and on the more challenging side, experienced will not have any issue. We enjoyed this room!
41 escape rooms
This room was very good, very puzzle heavy and very satisfying. Definitely an amazing experience
52 escape rooms
This was our first room we escaped from so it holds a special place in our hearts. Very fun and easy flow from one puzzle to the next. Good use of different puzzle types and not fully reliant on locks/codes. Loved how most everything in the room was used in some way and the clue system was immersive. Our favorite room at Enigma.
22 escape rooms
It was fun, not as memorable as others but still a good room.
99 escape rooms
Enigma Escapes is in Tacoma, Washington. The Seattle area is absolutely beautiful, but Tacoma is not as pretty as other areas. Parking at Enigma was cheap and easy, and navigation to the location was easy. The lobby is large, and the staff was hospitable and helpful. There are four rooms at Enigma. The experience for each room begins in their lobby where you watched a video. The video was played on a tv that should have been much larger, and it covers rules, instructions, and the story, all in one video. The video actors and set designs were pretty weak and cheaply made, but when the video ends, an actor comes running into the room in full costume. That actor builds excitement that immediately immerses you in the story of the room. The live actor element after the video in the lobby was a very nice touch to add immersion. The Cure is a pretty basic room with a lot of generation one locks, but it is a lot of fun. This is actually the kind of room that made me fall in love with escape rooms. It's all about the puzzles. There were a few very creative puzzles, but for the most part the puzzles were not very unique. Designers in most rooms seem to have a lot of difficulty integrating generation one lock puzzles into the story, but these puzzles fit the theme well. The story itself was not unique, but there were two puzzle tools in this room that I've never seen before. As with most rooms that require you to use a walkie-talkie for hints, communication was easy, but the hints were too vague and not customized to our situation. Everything in the room worked well, and we had a lot of fun running around the room to solve some of the puzzles.
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