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Your group finds itself trapped in a spooky cabin, about to meet your fate with a coven of witches and an ancient spell! Can you escape before they arrive? Legend tells of a coven within Seattle that gathers every decade to perform a spell and extend their mortality. They lure helpless travelers deep within the woods, as sacrifices for their black magic. You and your group of friends happen to be lost in the woods, just in time for this supposed ritual...but that's just a legend, right?
All ratings (171)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
106 escape rooms
This is my first room at this location. I just did it with myself and my boyfriend, and we were flying through the first room. But then got slowed down a bit as we progressed. I was a bit underwhelmed with the atmosphere when we first got there, as it was a bit bare. But as we progressed I was pleasantly surprised. Definitely a great game, the puzzles were unique and had a mix of high tech with a few lock and key tricks. If you’re in town this is definitely something not to miss!
2
100 escape rooms
Spell Struck is a very good room. The first area is very impressively designed. It looks great. The puzzles are a lot of fun, and the generation two locks are very well engineered. I won't say very much about the second area, because it is a surprise in the storyline, but I will say that it is very immersive. The decorations/props in the room are very well designed, and the puzzles are intuitive and fun. There were also some great generation two locks in the second area that were a lot of fun to complete. There was a perfect mix of logic puzzles, map puzzles, riddle puzzles, etc. The ability to thoroughly search is a very important skill in this room, and it is immersive enough to make the search fun. The hint mechanism was easy to use and clear. The game master gave real hints, not just more puzzles disguised as hints, but I don't think the game master could see us very well. A few of her hints actually led us to solutions that that we had already found. When we completed the room, the game master celebrated with us! I'm not sure why so many game masters sheepishly enter rooms when teams complete them, but and excited game masters can help you leave the experiences with good feelings.
Yes
Hard
High tech
Spooky
Yes
Not at all
“We had an amazing time playing "Spell Struck!".“