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The amazon rainforest has turned to be a place of risk for you. The rose that carries the gene therapy are missing, can you find it soon to escape?
All ratings (77)
Very positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Very positive
444 escape rooms
We continued on our desert trek down the dry and dusty road with nothing but the melody of Shotgun by George Ezra to keep us entertained. Struggling to make it on time we discarded with our plan to stop at the old watering hole (Starbucks) along the way. Feeling dehydrated and malnourished (hadnβt eaten in over two hours) we nevertheless mustered up the energy to play. Our gamemaster was exceptionally friendly and enthusiastic helping us to quickly forget about the long journey. We were briefed and escorted into an apparently ill-fated airplane where we soon discovered that all was not well. After the debriefing video and mild heart attack inducing introduction, we recovered and quickly began the game. The puzzles were all simple, logical and themed to the South American rainforest storyline. We progressed rapidly along stymied only occasionally by concerns about breaking fragile set pieces and questions over whether items should be moved or manipulated. Our well-trained eyes sometimes struggled to locate missing items and figure out whether items were working correctly. The game appeared to flow along regardless and we soon recovered all the missing items and escaped the terrors of the jungle. Pros: Friendly and fun hosts created a welcoming environment. Logical and simple puzzles made for a great game play experience for all. Cons: The set was truly unique but we worried that it may not hold up to wear and tear. We proceeded slower and more cautiously to avoid breaking decor.
3
211 escape rooms
I can tell this game had grand ideas, but in execution suffers a bit. Starts off strong, but struggles towards the end.
35 escape rooms
This room was really immersive and there was a lot of love put into the setup!
Not scary
51 escape rooms
Great owners. Really put their heart into building out their games!
55 escape rooms
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214 escape rooms
A very good room that could be great with a few tweaks. There are some strong elements of set design and novel puzzle interactions. The cheesy intro video doesnβt do the initial set justice, and the final section of the room feels more half-baked than the preceding sections. Run books and translation inhibit complete engagement from the group. However, this is a fairly-designed room where a group of mostly new players got out with a little struggle but no hints!
It offered a novel variety of interactions. However, it used multiple run books and relied on printed clues that limited group participation. Also, two separate sections required finding and decoding letters, which was a bit tedious.
Very interesting sets for the first two parts of the room, though the final section felt a little bland. Elements ranged from hyper-realistic (grungy cockpit) to serviceable but cool (jungle) to tacky and generic (tiki shack).
Medium
High tech
Laser guns, augmented reality, magnetic props, and a wall of illuminated buttons are all part of the room. The final section is solely combination locks (with one novel final solve)
4
Not scary
No
The AR app was a little janky, but it still technically worked.
No
Not at all
One puzzle with colored wires suffered from several wires looking very similar (perhaps due to my partial color-blindness). One puzzle requires your team to very quickly tap buttons across a wall.
Yes
Easy
1 escape room
I enjoyed this very much. First time doing an escape room experience and it was a pleasant experience.
Yes
Medium
Mechanical
5
Spooky
10
No
No
Not at all
Yes
Easy
117 escape rooms
The first part of the escape room was very unique and fun. A pretty immersive room all in all.
159 escape rooms
This room was ok but some of the props were broken which slowed us down because we couldnβt tell what was important and what was debris. But definitely a different beginning to a room!
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βThe scenery... is genuinely realistic and draws the player into the space. β