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426 escape rooms
Good (and relatively large) set, reasonable puzzles, and some memorable interactions. Lighting was dimmer than I prefer, though I don't recall any problems actually reading things when I needed to. I think the notes about a branching structure are way oversold (just like in CyberCity) - sure, your actions in the game affect what ending you get, but for most of them you don't have any information to make an informed decision - it's pretty much random fortune. At least in this game, one of the branches depends on something you're incentivized to do, so there's a little bit of correlation, I guess?
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Game tech
High tech
Ideal number of players
3
3 enthusiasts felt good, 2-4 would probably be fine
Scary
Spooky
Was anything broken?
No
Live actors
Yes
Physically active
Somewhat
Accessibility
There's a possible accessibility issue but specifics would spoil the surprise. Contact the owner if you're concerned.
Easy to find location
Yes
Parking
Easy
There's a nearby (paid) parking garage that had plenty of spaces.
Safety
Yes









