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Maria is on the run with her son while also preparing for the big showdown. But will she make it? “White Sleep” is the second episode of the murderous trilogy about Maria. 50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises. The story only makes sense to experience once, but the serial number can be activated 30 times.
22 escape rooms
Fantastic gameplay that might not be for everyone. I love that you can do things in this game that push the boundaries causing it to stand out in a sea of safe-for-work and polished take-home escape room games. I love the grittiness of this dark game giving you the freedom to play as a real monster.
37 escape rooms
This series is definitely not for everyone. You play as a child abuser which is intentionally disturbing. I'm not saying they are promoting it by any means, but if you can get passed that the puzzles are interesting. However they're not like typical puzzles where you don't need any special knowledge or skills (e.g. mathematical unit conversion). The hints aren't too helpful for this either, but will show you how to get the solution while also showing you the solution, instead of just giving you the information to figure it out yourself.
72 escape rooms
50 clues is a very unique escape game that comprises of 54 tarot sized cards each with a different number and illustration. Upon watching the introductory video you are shown how to operate the different elements built into the game cards. The elements allowed you to search items or combine items to progress the storyline via an online webpage. The game structure is easy to follow and use. 50 Clues is definitely on the darker side of the escape room world and it says so explicitly on the packaging, although players may find some actions conducted in the game disturbing. For me personally this unease added to the immersion and storyline. As mentioned in the previous review of part one the beauty of this game lies in it's simplicity; 54 cards and a website; that's it. The card design is very aesthetically pleasing and ads to the dark and grungy nature of the game. The storyline continues directly from that in part one and each card helps to progress that story. I enjoyed the puzzles in this game more so than that of the first one, although we found one puzzle in particular difficult as you had to imagine putting pieces of a broken map back together to get the full map and figure out where to go. Overall the story is intriguing and tense, the puzzles are great and the overall gameplay is incredibly unique. Looking forward to playing the final part of the series. Difficulty - 3 / 5 Puzzles - 3.5 / 5 Theming - 4 / 5 Creativity - 4 / 5 Enjoyment - 3.5 / 5 Value For Money - 4.5 / 5 Overall Score - 3.75 / 5
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