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A wealthy nobleman has contracted your team of monster hunters to solve a big problem with his newly inherited castle. Unfortunately, it seems he’s unable to move in since an extremely powerful and ancient vampyr has taken up residence inside! It is up to you to break into the castle and find out where the fiend is currently hiding while he sleeps. Once you do, make sure to destroy him before the sun sets or it’s lights out for you in more ways than one!
All (190)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
55 escape rooms
This one and Down the Rabbit Hole are killing me because they have sososoooo much potential. They both are in desperate need of refurbishing/cleaning/repainting/fixing up. The ending sequence on this room is what makes it still a like for me. That part of the room was well thought out and exciting. Transitions between most rooms were pretty cool as well. But there are many things, especially in this room, that did not feel well thought out. There are ...suprises....that happen during the game. One of which happened when I was holding something glass and I almost dropped it. If you are going to use jump scares, please please please do not put them in when someone is going to be holding something fragile. Our GM then came on frustrated that we were touching the glass bottles, but literally an essential clue was with them...so that's just not possible. Some bottles had liquid that had leaked and left our hands kind of oily/ the room felt dirty. Additionally, there is a puzzle towards the end that relies heavily on magnets but they were mostly peeled off from the base and precariously dangling when we put them in their spots. It definitely felt like a room where everything was already 90% broken. Something did not trigger, but our GM came overhead and told us it was kinda glitchy so just to wiggle it in those spots some more. If you know something is glitchy...fix it. So many interuptions/breaking immersion that I was unable to fully get into this game. One last critique is the endless searching in room 1...you have no idea how much of that thing you are looking for and so every time you find another, you retry the lock over and over again. This needs to have some sort of cap, maybe put the total amount you are looking for without how its divided. This was the first experience I've had where the GM was a make or break experience, we just really did not click with this GM. She seemed pretty disinterested in the whole thing and I gathered that the owners weren't really present. I hate to be so critical, especially when there is potential, but I just couldn't get over some pretty major things.
171 escape rooms
Puzzles made sense, though we solved one in an unintended manner and I would have preferred better signposting. The set was good, and there was a satisfying feeling of progressively exploring a vampire's lair. The ending sequence felt appropriate and cinematic. As a minor nitpick, one of the props in particular felt worn - while I guess this might not be out of place in an old castle, I associate vampires with being vain and not ones that would let such things pass.
Medium
Mechanical
4
3-4 enthusiasts feels like a good number.
Spooky
One of the set pieces felt pretty worn, but it still did what it needed to.
No
Not at all
One section of the game requires the entire group to briefly crawl. Another section requires at least one player to climb some stairs.
Yes
Medium
There's not a ton of parking, and it's shared with other establishments. Spaces are a little small.
2 escape rooms
Heaven was a great game master. She tailored a boring speech about rules to the theme of the room and made it an awesome experience. The room was challenging but not too difficult. I would definitely recommend to those who like Vampires!!
21 escape rooms
Heaven was an awesome game master. The room was great for a group of 4/5 people and had great design, a lot of different types of puzzles, and we had a great time. Highly recommend this room.
Great gameplay and great puzzles
Great gameplay and great puzzles
Awesome theming and design
Awesome theming and design
Heaven was a great game master
Heaven was a great game master
Yes
Theme and story was fun.
Yes
Theme and story was fun.
20 escape rooms
This room was super cool. I liked the puzzles and thought this room has some very creative ideas. Only thing that I didn’t like the game master didn’t give us enough time to figure out puzzles on our own.
71 escape rooms
Fun room! Loved the vampire theme and set pieces. They say it’s hard for two people but we escaped with plenty of time.
The microphones weren’t working well so the GM didn’t hear us when we were missing something.
281 escape rooms
Love the atmosphere, but the style of puzzles aren’t my favorite
Yes
Hard
Mechanical
4
Spooky
10
No
No
Yes
Medium
4 escape rooms
This was our second room of the day because we could not get enough! All the rooms are so well put together especially this one. Heaven was our game master and such a good one! Can’t wait to go back.
Spooky
1 escape room
I would recommend this room to anyone and everyone!
The story was fun and was enjoyable being included. The puzzles were the right kind of challenging! 10/10 gameplay experience.
The scene was set perfectly by Brian before we began our adventure against evil!
Heaven and Brian were very welcoming and got us on the right start with a perfect introduction!
Mechanical
10 escape rooms
Really enjoyed this room! The puzzles all worked great! Our game master Heaven was awesome! Brian did our introduction for the room and had great energy. Definitely needed some hints but we did it!! 🙌🏻
Such cool lighting & room atmosphere.
Heaven was a great Gamemaster! She could tell exactly when we were overthinking some of the puzzles and helped redirect us. Really enjoyed the story introduction from Brian.
Loved the personalized notes in one of the clues!! Hilarious addition.
“There were some nice customized elements in this game though that will be sure to make you smile.“