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Congratulations, your natural magical abilities are starting to show. And it’s just in time! The magical portal within Ozwald’s Wizarding Supply store just stopped working and now all teleportation throughout the magical universe is impossible or highly dangerous! Can you and your fellow wizards discover what happened to the portal and repair it?
36 escape rooms
The game itself was okay. Extremely cramped and poorly utilized space, especially given that the Intrigue concept is predicated on games distributed across the entire premises. Wand was tricky to work for shorter players, fancy cryptex broke immediately despite the care and respect with which we try to handle things. Some grace given because we were play testers at an industry event prior to AoI opening, we expected some hiccups but I just don't think this game is in line with what I expect visiting an Intrigue location.
85 escape rooms
Timed room with fun tech elements. The magically elements were unique and brought the game to life… literally.
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