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After being kidnapped and taken to another country, your group was rescued and put on a plane to return home. The weather seemed perfect—until a sudden blizzard sent the plane crashing into the icy Norwegian Sea. Injured and freezing, you paddled to the nearby Faroe Islands, only to be caught in a worsening storm. Many of you are suffering from severe wounds—without treatment, some players may not make it to the end. With hypothermia setting in and time running out, survival is now a race against the clock. The Medic must heal everyone’s injuries to buy the group more time, while each of you uses your unique skills—from the Witch’s alchemy to the Thief’s cunning—to navigate the challenges of an ancient cave, where the restless spirit of a failed explorer offers both aid and trials. Your decisions will either seal your fate or save all of your lives.
114 escape rooms
This room had a lot of pros and cons for us. Overall it wasn’t a bad room but wasn’t an amazing room either. The concept and the storyline of the room is actually really cool but the set designs lacked a bit, especially in the 2nd room. There were definitely unique puzzles that we had never done before. This room was definitely a NON LINEAR game.
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