Mark as done to rate
Permanently Closed - Escape or you will be scorched. The place you are at is not something ordinary. You are in a house of a deadly psychopath and he knows you are there so run!
All ratings (200)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
30 escape rooms
I got to do this before it closed and it’s tough to rate because, it had clearly been in dire need of refurbishment. It was still fun but we couldn’t help think about how much better it could have been, had it been properly maintained. Overall it was very inspired and really engaging, just brought down by its lack of maintenance
Medium
78 escape rooms
A little warm, a little tight, a little low. If you want to test your relationships and how well you work under stress? This is a game for you! I can definitely see this game ruining relationships. This one is definitely about the experience.
Lots of twist & turns.
Yes
Set up kept to the theme well
Easy
The experience itself is more challenging than the puzzles
Mechanical
2
Accomplished w/2.
Spooky
12
Maturity levels need to be taken into account
No
No
Very
A big part of the experience
Major mobility issues.
Yes
Easy
85 escape rooms
Our team’s favorite room and the room by which other rooms are judged. We played a few years ago and I’ve read that the room now needs some TLC but it was once spectacular.
Yes
Amazingly different
Hard
Spooky
16
No
No
Very
Yes
Easy
189 escape rooms
Overall very fun. Played with a group of 4 that were awesome to play with.
Fog machine was broken so we were a little disappointed
Medium
Mechanical
4
Spooky
13
Yes
No
Somewhat
Lots of stairs...
Yes
Medium
Couldnt figure out where to park at first
165 escape rooms
Outstanding! So totally immersed, so much tension didn't even need jump scares or live actor, element affects were spot on, could use more puzzle or props, but heat, fog, and set design was amazing.
Haley was super great
Yes
Complete sensory experience
Medium
Mechanical
6
Spooky
12
No
No
Somewhat
Ded not doable in chair
Yes
Easy
15 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
57 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
1 escape room
Scorched seems like it's seen better days but it's still a very fun room to play. I think it's just lacking maintenance and could be perfect with some TLC. Only rating thumbs down because I think a lot of these issues could be fixed fairly fast but it's obvious that some parts of the game have been broken for a while and have gotten worse with time. The game is interesting and makes you think, plus the staff is funny and helpful!
the game would have been more immersive if the GM didn't have to come in bc something wasn't working or didn't come on the mic all the time because of broken things. Otherwise, it really felt like you were in an abandoned house being burnt down
GM was fantastic, especially for having a lot of things being broken. She stayed nice throughout the game even if we accidentally touched broken things more than once. Clues were done riddle style which I enjoyed but she would clarify if we asked
Yes
the story is good but a lot of the details are red herrings
Medium
Mechanical
4
Spooky
12
Yes
there are probably 2 or three random things broken that don't affect the game and the GM tells you not to touch it. one of the maglock doors didn't release and the GM had to come in to fix it.
No
Very
climbing, ducking, lots of walking
Yes
Medium
20 escape rooms
Cool atmosphere- not a lot of puzzles and really not that difficult.
GM was a little short with us when we first arrived but she warmed up
GM was a little short with us when we first arrived but she warmed up
Mechanical
Mechanical
143 escape rooms
This room is the perfect testament that you don’t need a lot of fancy puzzles or decorations to create a memorable experience. The pacing is great and the puzzles, while rather simple, make the experience feel like you are in a race against time to escape an actual house. Cailey was a fantastic GM, even taking time to show the control room and explain the thought process behind the design and puzzles in the room.
Easy