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You and your fellow patients have been entrapped by the psychotic doctor who moonlights as a lucrative serial killer. Your goal is to solve his puzzles to escape the room before he comes back.
All ratings (280)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
67 escape rooms
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36 escape rooms
This room was recommended by a prior GM who told us he had some input into the set design and the puzzles of the room. We barely escaped on time cuz we were having trouble solving some of these puzzles. Our GM Jessica was kind enough to give us a couple of hints to steer us in the right direction
46 escape rooms
Room was decent, it has a spooky factor too it but nothing scary. Overall it was an okay room there was 2 things that didnβt work when we solved the clue which was a bit frustrating but we got through it. One comment was our game master gave a bit of clues/ hints to easy towards the end and I think it was due to us being the last group and they were ready to close up.
61 escape rooms
Great experience. Chandler, our game master, did a fantastic job during our game that made the experience much better. The puzzles were challenging enough to get us to think and the flow of puzzles were clear enough to figure out what is the next thing to work on. This escape room does rely on the searching elements, so be sure to be thorough when looking for clues or the next lock.
87 escape rooms
Beca was our game master and she really sold the room to us. We just came back from finishing the Wizard's Treasure and we wanted to finish all the rooms at this location solely because the game masters were so passionate that we had to do this one. As for the room, it is a Gen 1 room, which means that all of the puzzles have a lock-and-key component. The puzzles flow well and they all worked for us so it was a good time. The storyline was everywhere, but it came back around towards the end. I personally would not consider this a "hard" room because none of the puzzles required that much out of the box thinking for us. As a disclaimer, my group and I were more experienced players who have just seen similar rooms like this one. Overall, it's the right amount of spooky. There were some jump scares but on a scale, it would be a two out of five! Parking is relatively easy to find on a Sunday night, but I could imagine that it may be hard to secure a spot during the weekdays.
91 escape rooms
Becca is one of the best game masters I've ever had the pleasure of playing for. She was honest, earnest, and made sure that us having fun was the priority. We were even able to banter over the camera and mics imbedded in the room since we basically sped through this Doctor Psycho Room. But back to the room itself, it's an old room, less theatrics and more lock/key prop heavy. I would say it does the job for beginners experiencing a light spooky room and are looking for a fun puzzle challenge. For experienced folks, make the escape room a challenge for yourselves by seeing how fast you can complete it! Everything flowed pretty well and I would say 4 people are just right for this. You can certainly do this with less (2x). Not terribly scary, just on the spooky side.
86 escape rooms
Alex was so good, we had a group member worried about the room and she did such a great job understanding that we needed to hear more information on the room than I think is usually given. Like what sounds play, whatβs the lighting like, jump scares in the room, as well as being willing to keep sounds off or turn them down. She also was so kind in making sure that we knew what was about to happen if there was a loud sound or something coming up. Highly recommend everyone at this location was great!
2 escape rooms
2 of us [relative novices] escaped with a few minutes to spare and had a great time. Some fun horror themed touches. We were able to do most puzzles without hints but required a few. Game master was great and obviously passionate about the room. Gotta give a shout-out to whoever played before us and messed with the props enough to warrant additional rules/notices and made us hesitant to move things around lol.
147 escape rooms
Hmm, this one certainly didnβt feel like any of the 60 Out rooms I had experienced previously. I overheard that this was one of their older rooms so that might have been an explanation in terms of simpler decor and generic spooky sounds ambiance, but even then, there were other things that bugged our experience. I do think this could have been an ok room, but the biggest hiccup for us was the crazy amount of unsolicited hints without giving us a fair amount of time to figure things out. I get it if weβre stuck for a LONG LONG LONG time, but here it felt like weβd face a new puzzle and then within a literal minute, weβd be prodded with a push in the right direction if not the answer flat out. We got the sense we were being rushed to finish the room ASAP for whatever reason, and this soured our experience quite a bit. This carried on until the end of the room, and we got out with about 20 minutes left so it wasnβt like we werenβt going to finish it (like come onnn at least give us the last puzzle where we were going to escape). For the price we paid, this one felt like a bit of a sting. Nevertheless, we still had fun spending time together, and weβd still be willing to visit the other rooms at this company given my past experiences, but just a note to let players think a little bit! Thank you!
30 escape rooms
Very creative puzzles!! I really enjoyed this escape room! The room is just dark enough to make the puzzles a little more difficult. Beginners would greatly enjoy this room!
βIt's personalized, immersive within the narrative, & oh-so-creepy.β
βIf you enjoy 60Outβs design style, youβll enjoy Doctor Psycho.β