
TheEnigmaCode
601 escape rooms
Breathless is something different. I’ve played very few games that I center themselves on a game-changing mechanic. While the game doesn’t necessarily push the limits, in some ways the simplicity of the puzzles make the mechanic more accessible and fun. Mechanically, the game centers itself on information and the key twist, never causing doubt as to what you should be doing or looking for within the context of a puzzle. Varied yet tiered inputs help create a backbone to the game while also providing a diverse collection of interactions, especially when they leaned into the rundown industrial lab aesthetic. While enthusiasts may not enjoy the straightforwardness, especially in the case of a few overly literal puzzles, I think everyone can appreciate the love and care that went into the structure of this room - especially when it interactions with the puzzle design.
Gameplay
While the game was straight-forward, this eased the difficulty of the games central mechanic, which was unique and super thematic.
Atmosphere
The game is clinical and a little dark without being too intrusive - a nice environment with good effects and fun interfaces.
Customer service
The owner is kind and passionate!
Particularly interesting or different
Yes
The puzzles revolve heavily around a very original mechanic
Story
I’m very excited to see how the story progresses - as an opening of a trilogy it was lower stakes and accessible.
Difficulty
Medium
The gameplay is easy, but the central mechanic makes planning some aspects of the experience more challenging.
Game tech
Mechanical
There’s some tech as well - it’s a good even split.
Ideal number of players
3
Depending on experience, I’d recommend either a smaller group or a medium sized group.
Scary
Spooky
Eerie and somewhat dark at points, but not scary
Minimum age
12
The mechanic could be stressful to a more rambunctious kid.
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes








