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Permanently Closed - You have discovered that the mobster that runs the speakeasy you recently started working for is much more brutal than you originally thought. Even though he makes the best beer in town, you can’t in good conscience let him continue to torture your coworkers.
All ratings (34)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Very positive
51 escape rooms
All of the stumptown games are amazing. I love every single one at this location.
No
Medium
Not scary
No
No
Yes
Easy
28 escape rooms
Very calm room. Good for those who don't like a crazy lot going on but like a challenge. Make sure you know how to use a directional lock! One is in their lobby for practice.
Just a bar, a table, shelves of bottles, map, dart board, and and old broken jukebox puzzle
Very sweet, was prompt with hints, and had a fun onsie on!
No
Hard
High tech
Only put high tech because there weren't any traditional master number/combo locks. But some things were moderator triggered and all the tech was simple mag locks
6
2 players, one escape enthusiast and one really good newbie made it to the last puzzle with 3 hints
Not scary
13
Yes
Jukebox was broken and had a hole that apparently people lose things down. It was stated in the intro that it was broken so it didn't hinder us
No
Not at all
Just low things to grab.
Chairs are in the room for those who need it, 1 color puzzle, note system is with chalk, into video is all audio. Wheelchair can fit the whole room
Yes
Easy
Inside lot labeled "Private Parking"
27 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
60 escape rooms
The speakeasy room at stumptown was an awesome experience! For a single room escape room, it was chock full of interesting props and puzzles
For a seemingly simplistic looking room, there were lots of fun puzzles that all worked really well with the theme.
Loved the staff, had a pleasure speaking with both Topher and Matt!
No
32 escape rooms
It is a great idea for a game, however it was hard to tell at times what solving a puzzle did. The puzzles did not lead from one to another and it was hard to have a clear idea of what was going on. We also forgot what we were going after and when we found the item, our group didn’t know what to do with it.
The game itself did not flow well. It was easy to forget what the objective was and it was hard to tell at times when a puzzle was completed.
Not at all
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