We love Escape Artists and had been awaiting this new room opening. It did not disappoint. We liked that the story was tied to the Gray Skull Society stories from other rooms we had previously played. Light on locks and more high tech, puzzles were fun and at least a couple were very challenging. We play with a team of two and were able to escape with 10 minutes left on the clock. I'm not sure if more people would have helped or hurt (you'll see what I mean if you play). Two thumbs up.
Gameplay was fun and offered some unique challenges. Gameplay was non-linear in some areas so we could work on puzzles simultaneously. Some areas require teamwork and collaboration to be successful.
Theming, sets and props were all top notch and fully immersive. Special effects were great and added a lot to the atmosphere.
Our GM was fun and enthusiastic. I feel terrible that I can't remember her name but she was great.
Particularly interesting or different
Yes
The story for this room was unique even though it had some bank heist elements and the gameplay reflected that.
Loved that the Gray Skull Society story was continued here. That made the plot memorable and unique to Escape Artists.
Overall medium but one puzzle was HARD. Curious to see if eventually gets tweaked a bit.
A few locks but more high tech.
We were successful with two players and I think at least one area might be more difficult with more than two.
Physically active
Not at all