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You have been unpacking for a week now as you continue to explore every nook and cranny in your new six-room house. You now understand why the locals were so weary of this house and always avoided it. There are however still some areas you have yet to fully search. One day as you were putting your groceries in the pantry for the first time, you notice a small crease in the wall. You put your hand up to the wall and realize it is actually an indentation. You grab your box cutter that you were just using and poke it right through the gaudy wallpaper that you wanted to replace anyway. You pull the blade across the wall. You hit a hard beam. You turn the blade downward and slice vertically to the floor. As you make the final cut through the wallpaper, the wall opens up and a doorway appears. Before you lies a small six-foot hallway with a door at the end of it. You walk six feet down the hallway to the door and grab the handle. It’s locked. You are glad because you’ve seen enough horror movies to know that you really didn’t want to know what was behind that door. With a sigh of relief, you turn around and walk back towards the kitchen. You take three steps forward, when an icy-cold wind blows right through you, taking the breath out of you. You stop in your tracks. You hear a loud creaking sound behind you. You turn around. The door is open. Again, you’ve seen enough horror movies to know that you shouldn’t so anywhere near that door. But, just as you – the Hardings – were called to this house, you are being called to this doorway. You physically can’t help it. You feel yourself being pulled to the doorway. You find yourself peering down into a dimly-lit basement. Again, you have seen enough horror movies to know that you don’t want to go down those stairs. But, yet again, you are physically pulled by some force down the stairs. The next thing you know you are standing on the cold concrete floor, staring up at the bright light emanating from the only way into and out of the basement. You feel the icy-cold wind again. The door slams shut and locks. The lights go out. You now find yourself trapped in the Seventh Room.
All (586)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
18 escape rooms
Overall this was a great escape room. This is definitely in the spooky/scary category. Puzzles were great. Nothing was broken. Puzzles were a little difficult and some required some math and a good bit of reading.
72 escape rooms
This was a cool room. It was a little hard for my group because there were only 2 of us, but I think we would’ve won if we had one more person. Spooky atmosphere but it’s mostly going to be scary for one person who has to be brave.
45 escape rooms
Probably my favorite escape room I’ve done. I loved everything about this!! Difficult and scary and so satisfying
87 escape rooms
I loved this room and thought it was the overall best at the location. It was definitely terrifying so be prepared (especially for the one in your group who participates in the isolation part.) It was disappointing that one of the main isolation parts was no longer in use because of it previously breaking. This would have really amplified the experience. The props used for this part are still in the game and it felt odd to just simply be a red herring. It was also referenced in pre-written clues so as we were expecting its use, it was a let down when we never encountered it. However, the atmosphere was so incredible and impressive. I was shocked by the use of space, technology, and theming. The special effects used throughout the rooms were top tier. However, I can tell that a lot of the tech components were worn and some of it was not working properly. This was more of a fun scary experience rather than an escape room so I think that it would benefit from simpler puzzles. Our group was so scared that most of the puzzles were confusing to us. The flow of the room felt awkward. The puzzles definitely required some clever thinking so I wish we could have solved more of them on our own without nudges but we were distracted by our paranoia of being scared. There were also so many props, papers, and clues that our space became very unorganized (like most Dare2Escape games.) This just made it difficult to find things for a puzzle near the end that we were given at the beginning. I still absolutely loved this room and had such a fun time completing all of the D2E Rooms. ALSO, Conway and Dom were both fantastic game masters. You definitely NEED to try this room if you’re looking for a scary experience.
470 escape rooms
People whose opinions on escape rooms generally align with my own have given “The Seventh Room” very high marks. All I can say is that it did not land that way for me. I was consistently unimpressed by this room and largely uninterested in the story it was telling. I have really enjoyed other rooms at this venue (my favorite was the video store) so I am just going to chalk this one up to “your mileage may vary.” I will commend the staff in general and our GM in particular for their boundless enthusiasm. This is clearly a labor of love, but alas, I did not return its affection.
105 escape rooms
We've played "scary" rooms before but this one was actually scary. And in some ways you might not expect. No spoilers though. This is a longer room and you will need most of that time because there are a lot of things to do and it can take awhile in the very dim available lighting. You are required to lock your cell phone and any smart watches in a mailbox at the entry to the room. There are no flashlights and you will need to work by ambient light only. Puzzles are multilevel and require a few solves to complete. Overall, a fun and sometimes terrifying good time. Not for the faint of heart or kids.
65 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
118 escape rooms
I'm not a fan of horror, and didn't love the room (nor did I think it was unplayably bad). That said, the set was great and the puzzles reasonable. I was feeling kind of fried by the end, probably because of the game length. As usual with horror rooms, the lights were dimmer than I would have preferred. I would also have appreciated more horizontal surfaces to put clues down on as we worked on them - as it was, we used the floor a lot.
10 escape rooms
We absolutely loved this room. Went with a group of four, it was excellently designed and there was a lot to do. We got stuck a few times and really enjoyed the way the game makers communicate with us in the room. Will definitely be back!
130 escape rooms
This was one exciting room. It is scary, but so much fun. Great atmosphere. My only “issue” is the first room didn’t have a ton of space to store the many items/boxes we were trying to organize. Other than that, it was a very challenging 10/10 experience!