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Your team has been working for nearly a decade chasing the legends of the lost city of Atlantis. Most have called you crazy, but the chance to end their jeering has finally come. The same phenomenon that pulled the entire island of Atlantis down to the bottom of the ocean has occurred once more, and to the shock of the entire scientific world, it brought part of the island back to the surface! However, this situation is temporary. By all estimates, the earth will right itself in just sixty minutes, giving your team one chance to gain access to the ruined city and come out with its treasure. You have sixty minutes to find a way into the city, discover its treasure, and get out before Atlantis is lost to the bottom of the ocean again... taking you along with it.
442 escape rooms
Deep, deep under the sea, the lost city of Atlantis was waiting our discovery. The set design was truly immersive and the puzzles fun to complete. Great gamemaster and excellent game experience overall!
42 escape rooms
Lots of puzzles that were not fully theme related, and a puzzle that was super annoying which made us lost a lot of time. After playing many more games, we thought this room was OK. Liked it much better than the spy room for sure.
Not scary
2 escape rooms
This room was better of the two we did. It was more like a arcade where you had to complete little ‘games’ that didn’t really go with each other. There was one that didn’t get used at all. Cool environment, unfriendly game masters who don’t seem like they know what they are doing, or don’t really care. Overall a let down experience. Worth going to the more speedy escape rooms in San Jose.
71 escape rooms
The room was fairly immersive. I remember thinking that some of the build and props were a nice touch, but other than that, I didn't find the experience extremely memorable. I want to say that we didn't have too many issues with the puzzles not working like some of the other reviewers on here, but they may have been a little finicky.
Medium
Not scary
10
No
It's a slight walk down a pathway to get to the room from the parking lot.
Easy
165 escape rooms
Awesome! No idea what’s up with other reviews here — all of the puzzles worked perfectly for us, and it was all very logical / clever / no locks (all tactile stuff in the room).
45 escape rooms
Puzzles were on the easier side for experienced players. Cute little room with good lighting. A couple devices did not pop open properly when the puzzles solved but we still had fun.
Easy
2
Not scary
8
Yes
Minor issues of the device that didn’t pop open when the puzzle was solved but still fun
No
No
Easy
248 escape rooms
Was not a fan of this room. Did this room with a very experienced group of escapers. We did escape, but there were puzzles that were broke. Physical/coordination puzzles that were unnecessarily difficult. Just a bad room.
193 escape rooms
Add this review to the long list of Do Not Recommend’s. This room is atrocious. The props broke and/or didn’t work and one of group members wanted to physically assault the room because it was that bad. It’s sad because Wild West is such a fun room. It’s like Paniq wanted to create a terrible room so they took Wild West and asked themselves, “how can we make a room that completely sucks?” The answer is Atlantis. Avoid at all costs. RUN!
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