
dwidjaja
23 escape rooms
A pretty dim and creepy room with a scare in the adjoining room. The initial part required us to figure out how the physical clues fit together, which our GM kindly assisted us with. When we retrieved a bunch of new clues, our group spread out with 2 of us working on a time-consuming cipher, and the others figuring out the lock to the adjoining room. While the other group was cracking more code and locks in the adjoining room, I pieced the puzzle that would be the crucial last step to escape, which turned out to be a great strategy as it would've taken at least 5-10 minutes.
Gameplay
Atmosphere
Customer service
Marsha and Abby made us feel welcome!
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
5
Scary
Spooky
Minimum age
10
It wasn't as scary as Haunted House or The Morgue, but some of the effects in the room put me on the edge.
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes














