Very positive (167 ratings)
Mark as done to rate
You have been chained in your sins – attached to one another in your evil ways. Find the each virtue to conquer the seven deadly sins that chain you in this evil world.
All ratings (167)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
18 escape rooms
First off the positives: The staff were very nice and the room itself had great atmosphere. One of the best uses of a small space that I've ever seen, in fact. Most of the puzzles were fine, but my biggest reason for the thumbs down is two things: 1) Their is a main seat and a secondary seat. This is not explained, and it's very apparent during the game that one seat has 75% of the action and the other has 25%. I was expecting more of a 50%/50% split in seat importance. There is a mirror above, but the person in the secondary seat is basically going to be craning their neck the whole game, which is not great. 2) There is a dexterity puzzle that has very specific controls which is not explained to you. In addition, it is only accessible by the main seat, so if that person has short arms, it's very difficult to do, not to mention even if they know how to use it, they have to be able to physically do it from a seated position. Our GM had to come in and show us the controls, but even after that, my partner couldn't do it due to reach issues. I eventually had to get up off the seat myself (breaking the theme of the game) to get us past the puzzle. The other negative is that the hint system is kind of slow to respond, as I believe the GMs are watching multiple games at this location. Overall, I really do applaud them for the concept and use of the space, but I think those 2 major execution flaws make me not be able to recommend the game.
2
35 escape rooms
My 16 year old and I attempted the room and I have to say this is one of my favorites. While we didn't make it out, we had an amazing time.. +1 for daddy-daughter bonding. In this escape room you will need to communicate and literally work together if you desire to be successful. The support team was amazing, helpful and greeted us with a smile.. the experience starts from the time you walk in the building. This room was well executed and will play it again when we come back to Vegas!...
67 escape rooms
Super fun and unique. Cool concept of having to stay seated for the whole game and work really well with your partner!
Spooky
32 escape rooms
Great room for 2! Super fun that there's a mini escape to enter the facility. Won't tell more about the room, but if you're an escape enthusiast couple this is a definite must do in Vegas.
Yes
Medium
Mechanical
20+
Not scary
18
No
No
Somewhat
You would be hard pressed to do this with any sort of impairment.
Yes
Easy
102 escape rooms
Great game for just two people. Everything was extremely logical and well done. It was medium difficulty. You can’t really go wrong with this company.
102 escape rooms
Unique experience I’ve not seen anywhere else. Logical puzzles; we consider ourselves advanced and were stumped on a few for a while but didn’t need any clues. Out with about 20 mins to spare. Non-linear but puzzles clearly delineated. Recommend!
Not at all
282 escape rooms
This is a unique room as it requires teamwork with very limited mobility. Room is designed for only (2) players and forces you to use critical thinking each step of the way. We recommend you play all other rooms in this company first, before playing this room. Great room overall, with intricate puzzles within reach! We were impressed.
Justine was an AMAZING GM, and attentive when asked for clues.
Yes
Room is designed for limited mobility; You will be chained.
Medium
High tech
Not scary
16
Yes
Internet connection not connecting for a puzzle that required it.
No
Somewhat
Will need to cooperate with partner for mobility. Limited room to move.
Yes
Easy
66 escape rooms
Would have been great but there isn't a clock in the room or anything to tell time. One puzzle is alot longer and harder than the rest, throwing off the flow of the room.
182 escape rooms
This room was a great example of what can be accomplished in a small space. And, the fact that it is built for exactly two people is unique. Add to that the idea that you must remain seated and chained to your escape room partner while seated back to back, truly makes for a unique experience. The set was fine and followed the theming of The Cabin and The Shed. The puzzles were definitely a mix of different types and for the most part, you knew what clues went with which puzzles. For me, the room teeters on the edge of a thumbs up and a heart. I love the use of the space and the fact that it’s for exactly two people chained back to back. I can’t put into words what it is exactly that makes me hesitant about giving it an outright heart, I think it’s that I truly love the idea of it, but felt that the puzzles could’ve been better and involved more communication and cooperation. In the end, I still rate it a heart as it is so unique.
Yes
Yes, it’s a room built solely for two players. And seated back to back as well. That’s not something that I’ve ever seen.
Easy
We did get off to a bit of a slow start, but still finished in 34 minutes.
This room was a decent mix of both.
2
This room is for EXACTLY Two people.
Spooky
12
No
No
Not at all
You literally sit the entire time.
If a person is able to transfer to a chair, then they would be able to play the room.
Yes
Medium
197 escape rooms
Ok, so, almost all of my friends on here gave it a heart, including my partner I was chained up with, I think it’s just a thumbs up. The game was very unique, I will 100% give it that. A 2 player game is a rarity in and of itself, but add the fact you can’t actually move around the room at all and have to purely communicate with your partner, that’s really unique, and it’s what made my partner and I really want to play this game. The actual game though, slightly underdelivered on my hopes for it. That by no means makes it a bad game, it honestly teeters the line where it could be a heart, but maybe it was because I got my hopes up or something else but this game didn’t live up to the game I imagined in my head. Despite the fact you’re supposed to be “chained up” and rely on your partner, you still have almost a full range of movement, and can just look over at their side, and with the grabber it gives you, interact with a lot of their stuff as well. Idk, I just expected more of this, I think it could be such an amazing concept and room if executed just a lil better.