Mostly positive (67 ratings)
Mark as done to rate
Come join Harry & Bess as they transport you back to the 1920's in what promises to be an unforgettable Tampa FL escape room experience. Famed illusionist Harry Houdini passed away on October 31, 1926. Prior to his death, he and his beloved wife, Bess, had discussed her trying to contact him in the afterlife. If she was successful, Harry was to reveal the phrase 'Rosabel, Believe,' a reference to their favorite musical tune. On the anniversary of his death every year since his passing, Bess has performed a seance at The Knickerbocker hotel in hopes of contacting Houdini. Unfortunately, each year has been met with the same result – failure to contact Harry. It is now October 31, 1936. Ten years since the death of Harry Houdini. Bess has decided that this will be her final attempt before she will give up on trying to contact Houdini forever. You have come to her aid in an attempt to help her succeed before she puts out the lights on Harry’s shrine for good. Will you succeed in helping Bess to contact her beloved husband one last time or will Houdini rest in silence forever? You have 60 minutes to complete the seance and contact Harry Houdini.
All ratings (67)
Mostly positive
Gameplay
Very positive
Atmosphere
Mostly positive
Customer service
Very positive
18 escape rooms
We had tons of fun with this one and I recommend it! The types of clues were original and fit well with the theme of Houdini. There were lots of clues that we were able to split up among the group so everyone stayed busy. The physical space was smaller than expected and our group of 8 was overcrowded until we got to the second room. I rate this as a medium to hard level, not expert, especially since our group finished it in 30 min instead of 60. There was only one clue that didn’t work.
120 escape rooms
Overall a good room. Very simple and straightforward but still a good (short) time. Wouldn’t come out of my way for this room, especially without encore tickets or weekday pricing. GMs were great!
Flowed well- mostly linear but not entirely so people could work on different puzzles at the same time
Good attention to detail with small things but definitely a well loved room
No
Standard room and theme but well done nonetheless
Easy
Mechanical
Mostly locks
4
Spooky
10
No
No
Not at all
Large open spaces, good lighting
Yes
Limited
78 escape rooms
This one has some fun interactive puzzles.
I really liked the way my GM interacted w/us and only nudged when absolutely necessary
Yes
Based on some historical truth
Medium
Mechanical
Mix of both
2
Not scary
Theme might be slightly spooky for some
13
No
But we did possibly some how find a malfunction that messed with us
No
Not at all
With only 2 we had to hurry around more than others might
Some reach and squatting required, hearing, & color
Yes
3rd floor of building. Has a call box to be let in and then elevator.
Limited
188 escape rooms
Some of the puzzles have items that don’t quite work. Story was good and lead to a sweet conclusion.
42 escape rooms
It was a decent room. It was fun and unique in some aspects. There was a part that my group figured out before we were supposed to, so when we got to it at the right time it was like well we knew that what now. But overall it was a fun room
Easy
A good mix of both
3
Not scary
No
No
Not at all
Medium
34 escape rooms
Very fun ending to this one! In the top half of corporatized escape room experiences I've done.
40 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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