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The Lost Tomb of Monthu is the archaeological find of the century. But it wasn’t just your team that found it. Grave-robbers have used this a chance to plunder the priceless artifact known as the Ruby of the Black Sands. It is up to you and your team to acquire this ruby before the robbers manage to steal it. Or worse, they find you inside. You only have 75 minutes! Navigate with caution or else this Pharoah’s tomb with become yours as well.
All ratings (247)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
75 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
21 escape rooms
Very fun escape game! Theming was great, puzzles were challenging and staff were attentive and friendly.
Staff was very attentive, had a slight failure on a door, they were there in seconds!
Yes
Hard
Mechanical
4
Spooky
10
Yes
One of the secret doors got stuck while we were trying to open it.
No
Somewhat
There's a area where you have to crawl, would be very challenging for those with handicaps.
Yes
Easy
80 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
84 escape rooms
This was a fun room at Americas Escape game! There is great theming, fun puzzles, facing your fears and more!
52 escape rooms
Over-all an enjoyable room with great set design and immersive scenery. Non-linear puzzles and a lot of ground to cover so it's ideal for a larger group. I'd recommend having a couple rooms in your belt before trying.
It was a little choppy in sections toward the middle. The majority of the game flowed pretty seemlessly.
Great sets.
Treated fine; nothing constructive to add nor were we blown away.
Yes
The length and extensive set design were unique. Game play and story are pretty standard.
It was there, but I didn't think much about it after the little story at the beginning
Hard
Be ready to think quite a bit.
Mechanical
Lots of decoding and unlocking
5
Lots of puzzles, lots of ground to cover, non-linear design always means a medium sized group to me.
Spooky
Spooky with some jumpy bits. But the lack of horror theming kept it light hearted
13
If you are a small group leave the kids. But if you have a few adults solving, I don't think younger kids would hinder.
No
Not broken, but there is a lock mechanism that isn't well designed.
No
Not at all
Just lots of ground to cover.
Some rooms might present a challenge if you have some mobility issues.
Yes
Good signage
Easy
Plenty of parking
33 escape rooms
Overall, a great time. The set was awesome and immersive. Some puzzles were a bit confusing due to flow, so we did get stumped figuring out what to do next. But a very good escape. I found the extended time of 75 mins to keep us engaged without wearing us out. There were a few minor technical issue in the beginning, but our GM resolved it quickly and it did not impact our ability to complete the room once resolved.
The game play was non-linear and complimented by the atmosphere. Confusing at some times given non-linear aspect paired with large room.
Very immersive without breaking the fourth wall.
The staff was not rude, but they were also not the most friendly or professional.
Yes
The duration and size of room was quite unique to what we've experienced.
The story flowed rather well, but I would have appreciated more discussion or reminder of the end goal closer to the end.
Hard
Mechanical
Mainly mechanical with a few high tech elements.
4
Spooky
A few jump scares, flashing lights, and loud noises towards the later half of the room.
12
Yes
There was a flashlight that ran out of batteries and required pausing the game to allow for replacement. Also the TV timer did not work.
No
Somewhat
Some crawling required.
Rather accessible, but does require some crawling back and forth.
Yes
Easy
94 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
57 escape rooms
Really had fun playing this game. We played with a group of 6 and felt comfortable as far as space but some people were left with nothing to do while others solved puzzles. I think 4 would be the ideal number for this but I'm also biased to smaller parties. Jump scares may be involved in this room. Definitely a lot larger than you think it's going to be.
99 escape rooms
this was one of the first games that had more than just a few rooms, so it was super exciting that when we thought we were done, more rooms kept opening up!
74 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
This is a private experience for your group
There is no minimum player count, but you must purchase a minimum of 4 spots for games on Friday, Saturday or Sunday. Players under 14 years of age must be accompanied by an adult.
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