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Recover the data! The crew of the Sumundra – a genetic research station on the floor of the Indian Ocean – has made an incredible discovery. It is up to your team to bring that discovery to the surface. This high-tech deep sea laboratory is full of amazing devices that your team must master in order to recover the discovery. But first – can you figure out how to shut off that blaring alarm and rejoin the rest of your team?
All ratings (72)
Mostly positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
64 escape rooms
We enjoyed it, but definitely not our favorite room at this location. Without spoiling anything, just gotta say that the first puzzle which is done with your team split up doesn’t even qualify as a puzzle, just trial and error, and it’s clear that the propmaster didn’t consider how dials work or what they are intended for. Would have loved to have seen a better atmospheric build for the room, but most of the puzzles were quite fun.
62 escape rooms
Not much of a split room fan. Instructions were weird for it. Awkward flow between areas. People are complaining about the final puzzle but we enjoyed it. Puzzles were alright but lots of color coding red herrings.
117 escape rooms
This really is a good room, but some of the puzzles were not working properly
1 escape room
Some of the puzzles didn’t work when we went in October. We did complete the mission, but never received our picture for memories.
198 escape rooms
It’s not a bad room we just had a bad experience. It does have a lot of tech in the room but unfortunately for our group some of the puzzles didn’t work
66 escape rooms
A few of the puzzles were extremely vague and far fetched where basic logic would not lead you to do what they wanted you to do. Also, the keyboard to reset the room was left in our game. We thought it was part of the game, it was not. Can we get a hint? Response: I don’t know what to tell you, you have what you need. It’s on you at this point. Not helpful at all
Yes
Keyboard to reset the room was left in the game. We weren’t told that it wasn’t part of the game until after we completed the room.
97 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
36 escape rooms
The GM (owner) is fantastic, this room is completely technology driven (no mechanical puzzles) and is AMAZING. It’s a little difficult but worth the time!
Amazing!! The first room is a bit difficult but the GMs are great with clues
The GM was great, the owner, told us about the history, and even more about the technology which is incredible.
Yes
The entire room is electronic, the first part of the room is a good team builder
Hard
High tech
5
At least 4 more is better
Not scary
No
No
Somewhat
Yes
Easy
162 escape rooms
This was such a fun new idea for a room and it is crazy immersive. You start in 2 separate rooms and have to work together to meet in the middle. They did some crazy cool things with electronics that I haven’t seen anywhere else. I would highly recommend this place.
Yes
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