184 escape rooms
Rating: 3.5/5 - Some mixed feelings, I had high expectations because it’s a TERPECA Finalist but I felt a bit disappointed. It's a typical haunt owner company, the set is great but the puzzles are lacking. Overall, I loved the set but I didn't have as much fun as I hoped. Pros: ➕Fantastic, immersive set. It's very large with tons of areas, special effects and cool reveals. ➕High tech with minimal padlocks Minor things that could be better: ➖A handheld radio was required to communicate with GM, it was very hard to understand them. The GM also cannot hear the players during the game which is a big hindrance on how quickly/easily they can help when there are issues. ➖Nothing to write on, some puzzles could use it ➖Many areas were too dark with no lights provided ➖It's a fairly long room and 75 min feels rushed, would be better as a 90 min room ➖Flow wasn't great with bottlenecks and backtracking required ➖Puzzles were weren't that interesting or fun to me, mostly forgettable Cons: ➖Multiple issues like a stuck padlock and stuck door which wasted a lot of our time. ➖Finicky tech, some things didn't seem to trigger correctly ➖GM felt distant and not friendly or helpful and didn't communicate well. If we had a better GM, I might have liked this room a bit more. UPDATE: My ranking of the rooms I've played here so far, starting with my favorite: 1. Mafia Heist 2. Storm Surge 3. Locked-Up Supermax
Yes
Medium
High tech
4
Not scary
Yes
Stuck lock, stuck door, other electronic triggers were finicky
No
Not at all
Yes
Easy
Dec 1, 2024