Rating: 3.5/5 - Some mixed feelings, I had high expectations because it’s a TERPECA Finalist but I felt a bit disappointed. It's a typical haunt owner company, the set is great but the puzzles are lacking. Overall, I loved the set but I didn't have as much fun as I hoped.
Pros:
➕Fantastic, immersive set. It's very large with tons of areas, special effects and cool reveals.
➕High tech with minimal padlocks
Minor things that could be better:
➖A handheld radio was required to communicate with GM, it was very hard to understand them. The GM also cannot hear the players during the game which is a big hindrance on how quickly/easily they can help when there are issues.
➖Nothing to write on, some puzzles could use it
➖Many areas were too dark with no lights provided
➖It's a fairly long room and 75 min feels rushed, would be better as a 90 min room
➖Flow wasn't great with bottlenecks and backtracking required
➖Puzzles were weren't that interesting or fun to me, mostly forgettable
Cons:
➖Multiple issues like a stuck padlock and stuck door which wasted a lot of our time.
➖Finicky tech, some things didn't seem to trigger correctly
➖GM felt distant and not friendly or helpful and didn't communicate well. If we had a better GM, I might have liked this room a bit more.
UPDATE: My ranking of the rooms I've played here, starting with my favorite:
1. Jurassic Escape
2. Mafia Heist
3. Vampires
4. Storm Surge
5. What Happened in Vegas?
6. Locked-Up Supermax
Particularly interesting or different
Yes
Stuck lock, stuck door, other electronic triggers were finicky
Physically active
Not at all