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You and your friends have been captured by the famed and elusive serial killer, Dr. Trauma, and await your demise where he will slaughter you and your friends and sell your organs for big cash on the black market. The FBI is closing in, but they will not be able to help in time.However, you are in luck as Dr. Trauma has other victims ahead of you that he must attend to first. He has moved to cell block 66 to gruesomely dismember the prior group, and in his demented way, he has given you a fair chance to escape and prove you are not worthy of such a gruesome premature demise.
446 escape rooms
Traumatized: Captured by a serial killer . . . you can guess the rest. Essentially we had to escape or die. Pros: Amazingly cool set and altogether horrific environment. Perfect for haunted houses, zombies, laser tag, and just hanging out in a scary room. We played laser tag and loved it. We definitely recommend you plan on spending hours here and shoot some zombies while you are at it. The escape room itself had a total immersive feel, except for the game master's presence in the room, which felt more oppressive than if Dr. Trauma himself had been in the room. Cons: There were so many puzzles (complex and illogical) that we were overwhelmed and the game master had to literally chart them out on a white board and guide us to each hint to help lead us through the game. We did not get far at all and more people most definitely could have helped. There were so many red herrings and distractions however, that playing this game was difficult to impossible at times. The sheer number of puzzles made progress exceedingly slow. The game master's apparent judgement on our abilities diminished all of our confidence and we temporarily determined to pretend that our name was the "escape wannabes" rather than the "escapologists." We literally succeeded at nothing except single-handedly saving our team from obliteration in laser tag. But the escape room experience was a total loss. β
No
Hard
Spooky
No
No
Not at all
Yes
Easy
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