Our final room and visit at the Church Street outfit, fresh off completing The Pharaoh's tomb, our team probably went in a little complacent. Unfortunately we did not succeed in time, but we were fortunately afford extra time to finish up and savour that moment.
The Witch's Curse is arguably the best room aesthetically out of the Church Street venue rooms, and definitely leaning more on the harder side. I would estimate we were approximately 85-90% completed before we ran out of time with a team of 3, so would probably recommend 3-5 people to take on this adventure.
Theming is excellent, every puzzle felt it belonged as part of the story and theming was very strong. There are no traditional padlocks style locks but instead there are a lot of locks with hidden mechanisms which particularly suited the theme as things appeared to happen “magically”.
Overall great experience, awesome venue and another traditionally Scram-like room.

Particularly interesting or different
Yes
Physically active
Somewhat
A little crawling action
Accessibility
Probably not suited due to a section needing to be crawled into
Snagged street parking (free on sundays) <100 metres away